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Steam News30 July 201411y ago

Change Log - 0.47.124641

Note: This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix.

Full notes

Full DayZ update

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixedNote: This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. Note: Change log pending contributions from engine/programming team. Known issues: Player can in rare circumstances enter a state in which they cannot attack and must relog Character may temporarily enter a frozen state when throwing (resolved a few seconds) Melee targeting is off in some situations Players can in some circumstances experience slight desync with server Dynamic server events are temporarily disabled Backpacks rearrange after reconnection Players restrained while unconscious remained restrained until reconnection (after awaking) Persistent items & storage are disabled server side pending hot fix to stable branch New: Actions: cans can be opened with SKS bayonet and sickle Actions: added playerDrinkCan action to config Actions: added Melee class to SurvivorBase Animations: New default aimed animations with rifle Animations: Player now can walk while surrender Animations: Transitions for surrender/restrained player Animations: Crouched zombie animation set Animations: Reload for CZ527 Animations: Hand poses added for matchbox, Injection Vial, Hacksaw Animations: Drinking from can Character: New female face models Character: New male face models Engine: Ragdoll support for Zombies & Players Engine: Initial implementation of navmesh for zombie pathfinding Items: Boonie hat fishing hook storage Items: Chemlights Items: AK101 Items: CR 527 Items: Makarov Items PM 73 RAK Items: Medium Civilian Tent Items: Paramedic clothes (jacket and pants) Items: Military Boots now store knives Items: Red, Black, Polka dotted, Olive and Camo bandana added Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask Server: Persistent item support (disabled for this update) Server: Simulation changes to support increased server performance Server: Persistent storage support (disabled for this update) Server: Dynamic loot respawning World: Turovo village added Fixed: Actions: Player is not able to fill a ruined canteen from well. Actions: When player opens ruined canned food there is low amount of food left. Actions: Player is not able to pour water from a ruined canteen. Actions: Player can no long empty magazine attached to a weapon Actions: No access to catch rain action during ongoing action Actions: Fishing actions displayed while using different items than rod Actions: Added missing part to improvised bag/backpack crafting messages in action menu Actions: Zucchini can be force fed Actions: Added new drink from well animation to blue well Actions: Unable to use actions while swimming or while on ladder Actions: Player can take Makarov into hands straight from ground Actions: Player can take PM73 RAK into hands straight from ground Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action Animals: Visual improvement of cow, rabbit and wildboar Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence) Animations: Crouch moves with bow Animations: Prone moves with pistol Animations: Fixed multiple issues with vaulting Animations: Zucchini handheld position Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle Animations: Face-palm doesn't make the player stand up from prone anymore Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand....) Engine: Adjustment to Night time lighting levels Items: Dimmed fireplace light so it not interfere with HDR Items: tweaked shotguns dispersions and recoils Items: tweaked pistols dispersions Items: tweaked rifles, carbines and SMGs dispersions Items: tweaked attachments (optics, buttstocks, handguards,

Note

This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix.

Note

Change log pending contributions from engine/programming team.

Known issues

Player can in rare circumstances enter a state in which they cannot attack and must relog Character may temporarily enter a frozen state when throwing (resolved a few seconds) Melee targeting is off in some situations Players can in some circumstances experience slight desync with server Dynamic server events are temporarily disabled Backpacks rearrange after reconnection Players restrained while unconscious remained restrained until reconnection (after awaking) Persistent items & storage are disabled server side pending hot fix to stable branch New: Actions: cans can be opened with SKS bayonet and sickle Actions: added playerDrinkCan action to config Actions: added Melee class to SurvivorBase Animations: New default aimed animations with rifle Animations: Player now can walk while surrender Animations: Transitions for surrender/restrained player Animations: Crouched zombie animation set Animations: Reload for CZ527 Animations: Hand poses added for matchbox, Injection Vial, Hacksaw Animations: Drinking from can Character: New female face models Character: New male face models Engine: Ragdoll support for Zombies & Players Engine: Initial implementation of navmesh for zombie pathfinding Items: Boonie hat fishing hook storage Items: Chemlights Items: AK101 Items: CR 527 Items: Makarov Items PM 73 RAK Items: Medium Civilian Tent Items: Paramedic clothes (jacket and pants)

Items

Military Boots now store knives Items: Red, Black, Polka dotted, Olive and Camo bandana added Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask Server: Persistent item support (disabled for this update)

Server

Simulation changes to support increased server performance Server: Persistent storage support (disabled for this update)

Server

Dynamic loot respawning World: Turovo village added Fixed: Actions: Player is not able to fill a ruined canteen from well.

Actions

When player opens ruined canned food there is low amount of food left.

Actions

Player is not able to pour water from a ruined canteen.

Actions

Player can no long empty magazine attached to a weapon Actions: No access to catch rain action during ongoing action Actions: Fishing actions displayed while using different items than rod Actions: Added missing part to improvised bag/backpack crafting messages in action menu Actions: Zucchini can be force fed Actions: Added new drink from well animation to blue well Actions: Unable to use actions while swimming or while on ladder Actions: Player can take Makarov into hands straight from ground Actions: Player can take PM73 RAK into hands straight from ground Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action Animals: Visual improvement of cow, rabbit and wildboar Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence)

Animations

Crouch moves with bow Animations: Prone moves with pistol Animations: Fixed multiple issues with vaulting Animations: Zucchini handheld position Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle Animations: Face-palm doesn't make the player stand up from prone anymore Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand....)

Engine

Adjustment to Night time lighting levels Items: Dimmed fireplace light so it not interfere with HDR Items: tweaked shotguns dispersions and recoils Items: tweaked pistols dispersions Items: tweaked rifles, carbines and SMGs dispersions Items: tweaked attachments (optics, buttstocks, handguards,

Source

Steam News / 30 July 2014

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