HomeGamesUpdatesPricingMethodology
Steam News11 October 20214y ago

Update 108 - October 11th 2021

Small update. but important! Leveling up player account will now displays all unlocked content. - Deathmatch - Fixed Nav mesh in all maps. - Ruptures and Curses will no longer be duplicated subsequent days.

Full notes

Full Days Of Purgatory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedLeveling up player account will now displays all unlocked content. - Deathmatch - Fixed Nav mesh in all maps. - Ruptures and Curses will no longer be duplicated subsequent days. - Health Bars for Rupture events were not appearing on clients. - Selecting "New Random Character" after sacrificing a character will only give characters without a class. - Cleaver from The Butcher was skipping while traveling on clients. - Opening the travel menu in Shadwell will now show the Necronomicon first. - Account level has been added to the F1 score menu in Campaign. - Weather will now smoothly transition states when moving in and out of buildings. - Weather will now smoothly transition to 'intense' settings when an event is triggered. - Hard mode Is now unlocked by completing 7 days in normal difficulty. - Ambient sound levels adjusted in Deathmatch maps. - Map cleanup and enhancement - Northside City. - Map cleanup and enhancement - Emerald Ruins. - Map cleanup and enhancement - Artic Penitentiary - Survival Talent tree was displaying incorrectly.

Days Of Purgatory changes

changedLeveling up player account will now displays all unlocked content. - Deathmatch - Fixed Nav mesh in all maps. - Ruptures and Curses will no longer be duplicated subsequent days. - Health Bars for Rupture events were not appearing on clients. - Selecting "New Random Character" after sacrificing a character will only give characters without a class. - Cleaver from The Butcher was skipping while traveling on clients. - Opening the travel menu in Shadwell will now show the Necronomicon first. - Account level has been added to the F1 score menu in Campaign. - Weather will now smoothly transition states when moving in and out of buildings. - Weather will now smoothly transition to 'intense' settings when an event is triggered. - Hard mode Is now unlocked by completing 7 days in normal difficulty. - Ambient sound levels adjusted in Deathmatch maps. - Map cleanup and enhancement - Northside City. - Map cleanup and enhancement - Emerald Ruins. - Map cleanup and enhancement - Artic Penitentiary - Survival Talent tree was displaying incorrectly.

Small update. but important!

  • Leveling up player account will now displays all unlocked content. - Deathmatch - Fixed Nav mesh in all maps. - Ruptures and Curses will no longer be duplicated subsequent days. - Health Bars for Rupture events were not appearing on clients. - Selecting "New Random Character" after sacrificing a character will only give characters without a class. - Cleaver from The Butcher was skipping while traveling on clients. - Opening the travel menu in Shadwell will now show the Necronomicon first. - Account level has been added to the F1 score menu in Campaign. - Weather will now smoothly transition states when moving in and out of buildings. - Weather will now smoothly transition to 'intense' settings when an event is triggered. - Hard mode Is now unlocked by completing 7 days in normal difficulty. - Ambient sound levels adjusted in Deathmatch maps. - Map cleanup and enhancement - Northside City. - Map cleanup and enhancement - Emerald Ruins. - Map cleanup and enhancement - Artic Penitentiary - Survival Talent tree was displaying incorrectly.

A Special Thanks to Sckiz1 for helping with testing, and bug collection. - twitch.tv/sckiz1

Source

Steam News / 11 October 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.