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Steam News7 March 20215y ago

Patch A0.87

A0.87 Changes - All character classes are now fully implemented. - Player Account Level will now increase when characters are sacrificed.

Full notes

Full Days Of Purgatory update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
changedA0.87 Changes - All character classes are now fully implemented. - Player Account Level will now increase when characters are sacrificed. - Player Account Level unlock system will now properly unlock Playable characters classes, and talents upgrades. - Opening the talent tree (default ‘T’) will show what talents are available, and which have been collected. - Fat zombies have been replaced with better models and effects. - Extra information about character classes can now be seen in the F1 scorecard - ‘Shovels’ for character revival, have been replaced with ‘Soul Shards’. - Using a soul shard will give a random character. - Using soul shard now has the possibility of giving the player a character with a class. - Statue interaction menu has been updated.
changedBug Fix: - Fat zombies will now properly spawn as wandering creatures. - Game no longer ends if player dies while soul shards or extra characters are still available. If all players die, they will be able to revive using a soul shard or alternate available character. - Zombie sounds are now audible. - Level optimizations for Dungeon, City, Farmland, Graveyard and Hospital. - When transferring to a new map the client may lose their inventory. (currently under investigation) - Fix Implemented.
addedKnown bugs: - Creature grenades (deathmatch) will cause performance issues for the computer hosting the game. Upcoming patch information: - Shadwell Orb module and upgrade system is almost Completed. - More balance changes. - New map – Abandoned Military Compound has been delayed, but Prison has been put as the higher priority.
addedLong Term Goals: - Modules for Beacon, giving new bonuses. - Mini Levels – New segregated mini levels with a reward at the end. - UI refinement. - AI Optimizations. - Shadwell Gas system.

Days Of Purgatory changes

changedA0.87 Changes - All character classes are now fully implemented. - Player Account Level will now increase when characters are sacrificed. - Player Account Level unlock system will now properly unlock Playable characters classes, and talents upgrades. - Opening the talent tree (default ‘T’) will show what talents are available, and which have been collected. - Fat zombies have been replaced with better models and effects. - Extra information about character classes can now be seen in the F1 scorecard - ‘Shovels’ for character revival, have been replaced with ‘Soul Shards’. - Using a soul shard will give a random character. - Using soul shard now has the possibility of giving the player a character with a class. - Statue interaction menu has been updated.
changedBug Fix: - Fat zombies will now properly spawn as wandering creatures. - Game no longer ends if player dies while soul shards or extra characters are still available. If all players die, they will be able to revive using a soul shard or alternate available character. - Zombie sounds are now audible. - Level optimizations for Dungeon, City, Farmland, Graveyard and Hospital. - When transferring to a new map the client may lose their inventory. (currently under investigation) - Fix Implemented.
addedKnown bugs: - Creature grenades (deathmatch) will cause performance issues for the computer hosting the game. Upcoming patch information: - Shadwell Orb module and upgrade system is almost Completed. - More balance changes. - New map – Abandoned Military Compound has been delayed, but Prison has been put as the higher priority.
addedLong Term Goals: - Modules for Beacon, giving new bonuses. - Mini Levels – New segregated mini levels with a reward at the end. - UI refinement. - AI Optimizations. - Shadwell Gas system.

A0.87 Changes - All character classes are now fully implemented. - Player Account Level will now increase when characters are sacrificed. - Player Account Level unlock system will now properly unlock Playable characters classes, and talents upgrades. - Opening the talent tree (default ‘T’) will show what talents are available, and which have been collected. - Fat zombies have been replaced with better models and effects. - Extra information about character classes can now be seen in the F1 scorecard - ‘Shovels’ for character revival, have been replaced with ‘Soul Shards’. - Using a soul shard will give a random character. - Using soul shard now has the possibility of giving the player a character with a class. - Statue interaction menu has been updated.

Bug Fix: - Fat zombies will now properly spawn as wandering creatures. - Game no longer ends if player dies while soul shards or extra characters are still available. If all players die, they will be able to revive using a soul shard or alternate available character. - Zombie sounds are now audible. - Level optimizations for Dungeon, City, Farmland, Graveyard and Hospital. - When transferring to a new map the client may lose their inventory. (currently under investigation) - Fix Implemented.

Known bugs

- Creature grenades (deathmatch) will cause performance issues for the computer hosting the game.

Upcoming patch information

- Shadwell Orb module and upgrade system is almost Completed. - More balance changes. - New map – Abandoned Military Compound has been delayed, but Prison has been put as the higher priority.

Long Term Goals: - Modules for Beacon, giving new bonuses. - Mini Levels – New segregated mini levels with a reward at the end. - UI refinement. - AI Optimizations. - Shadwell Gas system.

Source

Steam News / 7 March 2021

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