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Steam News7 April 20251y ago

v1.2 Update

v1.2: Improved item pickup method to use distance to player instead of direct collision for pickup condition checking Pressing interact or talk buttons while moving no longer locks-up the player Further gameplay balanci

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What changed

4 fixes1 addition8 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
changedImproved item pickup method to use distance to player instead of direct collision for pickup condition checking
removedPressing interact or talk buttons while moving no longer locks-up the player
changedFurther gameplay balancing
fixedFixed level no-clip possibilities in various levels
fixedFixed main menu selection highlighting bug
changedMolotovs now deal area damage to enemies in addition to setting them on fire with a direct hit

v1.2:

Improved item pickup method to use distance to player instead of direct collision for pickup condition checking

Pressing interact or talk buttons while moving no longer locks-up the player

Further gameplay balancing

Fixed level no-clip possibilities in various levels

Fixed main menu selection highlighting bug

Molotovs now deal area damage to enemies in addition to setting them on fire with a direct hit

Fixed options menu bug causing rapid value change when using l-stick to change selection

Added l-stick and r-stick gamepad dead-zoning to prevent unwanted drifting

Help menu typo fixes

Updated intro screens and game story screens

Item pickup info is displayed only if player is not engaged in combat actions

Updated weapon GUI pickup graphics

Updated free look camera control to make it more smoother to control

Updated player locking conditions

Fixed global control of game event vibrations based on game options menu setting

Source

Steam News / 7 April 2025

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