Full notes
Full Datura Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Dear Comrades!
After a little more than four years of work, I have finally released Datura Time as a fully completed, full-access game!
While Datura Time has been in Early Access for more than a year, I worked hard on making major improvements on the game, based on the feedback I received from the players and community. This major updates brings the following new changes/additions to the game:
New levels (29 in total)
New enemies, bosses and NPCs
AI tweaks and improvement for old enemies
A brand new vehicle combat mode
Improved camera motion
New music tracks
Extensive gameplay testing and rebalancing
Improved auto-aiming with ability to cycle between locked-on enemies
HUD/GUI tweaks & improvements
Weapon rebalancing and handling improvements
Environment interaction improvements
Btr60s can now be destroyed with all projectile weapons
Numerous performance improvements and bug fixes
I would like to thank all of the folks ho supported the game during the Early Access phase, and I hope that the current release lives up to your expectations. I will still roll out a few more minor updates over the next two weeks, but for now please update the game, sit back and get ready to experience a trip like no other!
- Vlad
Source
Changelog.gg summarizes and formats this update. How we read updates.
