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Steam News22 April 20262mo ago

DarkSwitch - Hotfix #4

Shine bright, Arelians! Hotfix #4 Fixed an issue where units could get stuck in older save files Fixed a bug where monster waves wouldn’t spawn in Chapter 5 Fixed a bug where a scout group appeared in the issues panel a

In this update2

Full notes

Full DarkSwitch update

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What changed

10 fixes1 addition1 change1 removal
  • Fixes
  • Gameplay
  • Performance
  • Server
  • UI and audio
fixedHotfix #4Fixed an issue where units could get stuck in older save files
fixedHotfix #4Fixed a bug where monster waves wouldn’t spawn in Chapter 5
fixedHotfix #4Fixed a bug where a scout group appeared in the issues panel after the Sunburst skywalker crash
fixedHotfix #4Fixed a bug where an upgraded Light Tower could behave like a level 1 tower after loading a save
fixedHotfix #4Fixed a bug that allowed buildings with unfinished extensions to be moved
fixedHotfix #4Fixed a bug where construction could be canceled while a building was being relocated

DarkSwitch changes

fixedFixed an issue where units could get stuck in older save files
fixedFixed a bug where monster waves wouldn’t spawn in Chapter 5
fixedFixed a bug where a scout group appeared in the issues panel after the Sunburst skywalker crash
fixedFixed a bug where an upgraded Light Tower could behave like a level 1 tower after loading a save
fixedFixed a bug that allowed buildings with unfinished extensions to be moved

Shine bright, Arelians!

Hotfix #4

  • Fixed an issue where units could get stuck in older save files

  • Fixed a bug where monster waves wouldn’t spawn in Chapter 5

  • Fixed a bug where a scout group appeared in the issues panel after the Sunburst skywalker crash

  • Fixed a bug where an upgraded Light Tower could behave like a level 1 tower after loading a save

  • Fixed a bug that allowed buildings with unfinished extensions to be moved

  • Fixed a bug where construction could be canceled while a building was being relocated

  • Fixed a bug where a building’s window would reopen after it was dismantled

  • Reduced Light Network energy consumption

  • Infected resource nodes are no longer counted as infected buildings

  • Fixed an issue where Walkers could take too long to start gathering resources

  • Fixed a bug where residents could use ziplines without a cabin

  • Added a “Support” button to the main menu and in-game menu

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Source

Steam News / 22 April 2026

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