In this update2
Full notes
Full DarkSwitch update
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What changed
- Fixes
- Gameplay
- Performance
- Server
- UI and audio
DarkSwitch changes
Shine bright, Arelians!
Hotfix #4
Fixed an issue where units could get stuck in older save files
Fixed a bug where monster waves wouldn’t spawn in Chapter 5
Fixed a bug where a scout group appeared in the issues panel after the Sunburst skywalker crash
Fixed a bug where an upgraded Light Tower could behave like a level 1 tower after loading a save
Fixed a bug that allowed buildings with unfinished extensions to be moved
Fixed a bug where construction could be canceled while a building was being relocated
Fixed a bug where a building’s window would reopen after it was dismantled
Reduced Light Network energy consumption
Infected resource nodes are no longer counted as infected buildings
Fixed an issue where Walkers could take too long to start gathering resources
Fixed a bug where residents could use ziplines without a cabin
Added a “Support” button to the main menu and in-game menu
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Source
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