In this update15
Full notes
Full DarkBazaar update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone.
What changed
- Fixes
- Gameplay
- Store
- Balance
- Events
- UI and audio
DarkBazaar changes
Before we get into the update, just a quick thank you:
Thank you for playing the game, reporting bugs, and giving feedback. It helps us a lot.
And if you want to support the game even more, the two biggest things you can do are:
It takes a few seconds, but it has a huge impact on visibility and what we’re able to do with the game going forward.
The big change: Fixed Rarity
This is the main thing in this update.
We’ve introduced a fixed rarity system for weapons.
What that means is:
Weapons no longer exist in multiple rarities
Each weapon now has one fixed rarity
So instead of:
“UP9 (Common → Exotic)”
You now have:
UP9 (Common)
UP9 Tactical (Rare)
M1911 (Common)
M1911 "El Patron" (Legendary)
Why we made this change
There are a few reasons for this.
First of all: It makes rare things actually feel rare
Some weapons are now genuinely hard to find, and that’s intentional. Rare but extremely valuable.
Second: It gives us way more control over balancing
We can now create a lot of different weapon variants and skins without breaking the economy of the game.
And third and most important one: It sets up the weapon collection system
Soon, you’ll be able to:
Collect weapons
Unlock them
Use them as part of meta progression
Some of these weapons will even act like upgrades that you can bring into runs.
So this change is a big step toward that direction.
Crates & visibility changes
Because of this system, we’ve also changed how crates work visually.
Before:
You could see specific weapons in a crate
Now:
You see weapon types (SMG, Rifle, etc.)
And the rarity chances
This means: a crate that drops SMGs drop all SMGs in the game, so you no longer have to pick a crate for a specific weapon.
We also now show:
The exact chances
And how they change when you level up the crate
So upgrading crates is much more transparent.
Contract changes
Contracts had to change a bit as well.
Matching rarity
Specific contracts now match the fixed rarity of weapons.
Weapon variants
If a contract asks for AK-47
You can fulfill it with AK-47 El Mandato (variant)
And you’ll get a higher payout for doing so.
But: It doesn’t go the other way
If a contract asks for El Mandato, you can’t use a base AK-47.
This is just the first step. We’ll expand contracts further with more variation and mechanics later.
Other changes in this update
Quality of life
Contract filters are easier to use (click text or checkbox)
No repeated loading screen when entering via popup ads
User guide updated with new systems
Bug fixes
Fixed losing respins when spamming
Fixed wrong diamond rewards after debt
Fixed UI issues with large numbers
Fixed slot machine clipping issues
Fixed incorrect Three of a Kind values
Fixed contract button opening wrong UI
Various smaller fixes
Upgrades
Lava Lamp reworked:
Now selects a weapon type each day. All weapon sales increase value for that chosen type (instead of only that type giving global bonus)
Added:
Pope of Salvation
Saves you from dying if you can’t pay debt
Gets discarded after use
Rarity Disco Ball
-50% common chance if no commons in storage
10% chance to be destroyed when keeping a common+ weapon
New weapons
DBX-12 (Shotgun) Steam post image
FAVR-1 (Assault Rifle) Steam post image
PPSH-41 (SMG) Steam post image
Panzerfaust (Heavy) Steam post image
Audio
Added blood diamond sound
Improved sound effects
What’s next
Now that fixed rarity is in place, we’re moving forward with:
More weapon variants
The weapon collection system
Meta progression
More content across the board
You’ll start seeing a lot more rare weapons and unique variants in the coming updates.
Feedback
We’d really like to hear what you think about this change:
Does rarity feel better now?
Is it clearer how to target specific weapons?
How do contracts feel with the new system?
Thanks again for all the support.
See you in the Bazaar.
Source
Changelog.gg summarizes and formats this update. How we read updates.
