Full notes
Full Dark Hours update
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What changed
13 fixes0 additions1 change0 removals
- Fixes
- Maps
- Performance
- Store
- UI and audio
- Events
fixedMonstersTrickster Water Gun Hit Fix: Fixed an issue where hitting the Trickster with the Water Gun would not make it disappear as intended. Water Minigun Loop Fix: Fixed an issue where the Water Minigun could keep firing in a loop when countering the Trickster just before being caught.
fixedMonstersBlind Ghoul Egypt Antiquities Navigation Fix: Fixed an issue where the Blind Ghoul could get stuck near the Ark in the Egypt Antiquities map.
fixedMonstersVoltaic Wraith : Voltaic Wraith VFX Fix: Fixed an issue where the Voltaic Wraith’s visual effects could briefly appear incorrectly.
fixedMonstersCursed Pharaoh : Cursed Mark Loop Fix: Fixed an issue where the Cursed Pharaoh could repeatedly use its cursed mark.
fixedMonstersDriftborn : Door Interaction Fix: Fixed an issue where the Driftborn could pass through closed doors.
fixedGeneralLobby List Crash Fix : Fixed a crash that could occur while browsing the lobby list.
Patchnote #83 for Dark Hours (v1.0.26633) - 24/04/2026
Monsters
Trickster
- Water Gun Hit FixFixed an issue where hitting the Trickster with the Water Gun would not make it disappear as intended.
- Water Minigun Loop FixFixed an issue where the Water Minigun could keep firing in a loop when countering the Trickster just before being caught.
Blind Ghoul
- Egypt Antiquities Navigation FixFixed an issue where the Blind Ghoul could get stuck near the Ark in the Egypt Antiquities map.
Voltaic Wraith:
- Voltaic Wraith VFX FixFixed an issue where the Voltaic Wraith’s visual effects could briefly appear incorrectly.
Cursed Pharaoh:
- Cursed Mark Loop FixFixed an issue where the Cursed Pharaoh could repeatedly use its cursed mark.
Driftborn:
- Door Interaction FixFixed an issue where the Driftborn could pass through closed doors.
General
- Lobby List Crash FixFixed a crash that could occur while browsing the lobby list.
Tranquilizer Minigun Shadow Fix Fixed an issue where an incorrect shadow could appear on the Tranquilizer Minigun's magazine.
- Camera Shake Option FixFixed an issue where lifting metal gates could still trigger a camera shake even when the motion reduction option was enabled.
- Globe Navigation FixFixed an issue where monsters could get stuck behind large globes while trying to path through them.
Level Design
- Museum Display Collision FixFixed an issue where items could get stuck behind a display in the Museum's Cosmic Gallery.
- Wall Seam Visual FixFixed an issue where a visible seam could appear between walls next to single doors.
UI
- Lobby List Navigation ImprovementImproved navigation in the lobby list to make it easier to use. Also, limited the number of private lobbies displayed to prevent overly long lists.
- Endscreen Result Display FixFixed an issue where the end-of-mission screen could briefly display an incorrect result before showing the actual outcome (mission succeed or failed).
- Seasonal Event Score FixFixed an issue where seasonal event scores could still appear on the end-of-mission screen after the event had ended.
Source
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