Full notes
Full Dark Fantasy Tower Defense update
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What changed
- Gameplay
- Compatibility
- Maps
- UI and audio
Dark Fantasy Tower Defense changes
Dark Fantasy Tower Defense just passed 420 wishlists, with the game releasing on 4/20.
I wanted to take a minute to genuinely say thank you to everyone who has wishlisted the game, played the demo, shared it with friends, tested multiplayer, and sent feedback. Every bit of support has helped, and a lot of the improvements going into launch came directly from people taking the time to play and tell me what felt off.
Over the last stretch, I have been focused on improving the game based on play tester feedback. That includes major work on progression and artifacts, the merchant system, Steam features, more maps, the tutorial, co-op fixes, controller support, UI improvements, balancing, and general polish.
Artifacts, progression, and leveling
The merchant system, items, and rerolls
Steam friends, invites, cloud saves, and achievements
More maps, stats, and tutorial updates
Co-op fixes, controller improvements, balance changes, and lots of UI/UX polish
So if you played before, thank you. If you are jumping in now, the game is in a much better place because people took the time to test it and tell me what felt off.
If you find bugs, want to share feedback, or want to post your high scores, join the Discord:
Thanks again for helping me get this far.
Dark Fantasy Tower Defense releases on 4/20.
Source
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