Full notes
Full Dark Bestiary update
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What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Dark Bestiary changes
Fixed
Buffs tick on dead units
Skill acquired by leveling-up not appearing as bought at arcanist
Truncated text in books
Pressing "F1" while in town displays a walking route
Skill can be removed from action bar while outside of town
Dismantling armor or two-handed weapon gives more resources that required to craft this item
Word "Loot" was not translated to russian
Skill "Piercing Arrow" not applying bleeding
Skill "Sanctified Ground" not damaging enemies
Skill "Sanctified Ground" missing visual effect
Skill "Noxious Miasma" visual effect creates on caster, not at target point
Talent "Last Stand" not working propertly
Improvements
Added gold amount label to "Eatery" window
Added tooltips for "Action Point" and "Rage" resources
Removed "Reset game speed" button
Stash now saves more often
Skills
"Dash" added to "Assassin" skill set
"Sanctified Ground" now dispels immobilization effects when used
"Arcane Blast" changed sound effect
"Darkness" added 6 turn cooldown
"Divine Shield" added 6 turn cooldown
"Shuriken Toss" execute damage increased
Achievements
"It's never too early" removed from the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
