In this update1
Full notes
Full D.R.I.F.T. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
D.R.I.F.T. changes
This update brings new gameplay improvements, clearer navigation tools, and internal cleanup to make the game smoother and more intuitive.
What’s new in 1.0.3.6:
Added active mission route visualization to the Stellar Map.
The Stellar Map now clearly shows the best route to complete active missions, including multi-jump paths.
Missions now grant bonuses based on cargo size, adding more strategic depth.
Increased XP rewards when purchasing ships.
Added additional conditions and validation when selling the player’s ship.
Save files now include ship rotation (rotationZ), so your ship spawns with the same orientation it had when saved.
Introduced internal ship condition tracking (will degrade over time — system not yet fully implemented).
Removed unused player data and performed general code cleanup and UX improvements.
✨ Happy New Year! Thank you to everyone who has supported the game, shared feedback, and helped improve this project. Your support means a lot, especially for independent development. Wishing you a great year ahead and many safe journeys among the stars.
Source
Changelog.gg summarizes and formats this update. How we read updates.
