Full notes
Full D.R.I.F.T. update
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What changed
- Performance
- Balance
- Gameplay
- Maps
- Fixes
D.R.I.F.T. changes
The last couple of updates bring several improvements to progression, navigation, and overall stability.
Missions & Progression
Final missions have been rebalanced, with lower credit requirements to make the endgame flow better.
Final missions are now unlocked a bit later — starting at level 11.
Deadline timers for final missions now use a distinct color, making them easier to spot.
Stellar Map Enhancements
Mission routes on the stellar map have been improved for better visibility.
You can now see multiple active mission routes at the same time, each with its own color.
Controls & Stability
Fixed an issue where some inputs could trigger unintentionally when loading a save.
Fixed a save data version issue to improve consistency between updates.
Banking & Economy
Added a new Bank summary screen to clearly display your active loans.
Loan interest rates have been adjusted, and more loan term options are now available.
World & General Improvements
More star systems have been added across all universe sizes.
General code cleanup and small improvements under the hood.
Thanks again for playing and supporting independent development — your feedback keeps shaping the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
