In this update2
Full notes
Full CyCall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
CyCall changes
Changes
We have ensured that effects targeting terrain or opponents do not trigger from the moment movement begins until the battle ends with [Evac Gum].
We have adjusted [Flat Collect] so that it is fixed at 200 only when tolls are incurred (1E or more); in other words, if the toll is 0E due to other effects, it remains at 0E.
We have adjusted certain skills and special moves that select a location—such as [Swap], [New Residence], and [High Jump]—so that they are now blocked by the Mirage effect.
The following issues have been fixed
During battle, even after an item with a destruction effect was destroyed first, that item still triggered its destruction effect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
