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Steam News22 May 20261mo ago

0.8.10 Update

Following issues have been fixed If a unit that was destroyed immediately after combat began had been using an item and was subsequently revived, the item's stats were added to the unit's stats after revival.

In this update1

Full notes

Full CyCall update

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What changed

0 fixes1 addition3 changes0 removals
  • Fixes
addedFollowing issues have been fixedIf a unit that was destroyed immediately after combat began had been using an item and was subsequently revived, the item's stats were added to the unit's stats after revival.
changedFollowing issues have been fixed[Backbeard] and [Void Lantern] did not negate the destruction effect of [Alone World].
changedFollowing issues have been fixedThe number of owned territories and deployed units displayed on the in-game information screen was not updating when the count dropped to zero.
changedFollowing issues have been fixedWhen selecting a cost card with a skill to choose a target for activation, if cancellation was possible, the process would become unresponsive if you attempted to select a cost again after canceling.

CyCall changes

addedIf a unit that was destroyed immediately after combat began had been using an item and was subsequently revived, the item's stats were added to the unit's stats after revival.
changed[Backbeard] and [Void Lantern] did not negate the destruction effect of [Alone World].
changedThe number of owned territories and deployed units displayed on the in-game information screen was not updating when the count dropped to zero.
changedWhen selecting a cost card with a skill to choose a target for activation, if cancellation was possible, the process would become unresponsive if you attempted to select a cost again after canceling.

Following issues have been fixed

  • If a unit that was destroyed immediately after combat began had been using an item and was subsequently revived, the item's stats were added to the unit's stats after revival.

  • [Backbeard] and [Void Lantern] did not negate the destruction effect of [Alone World].

  • The number of owned territories and deployed units displayed on the in-game information screen was not updating when the count dropped to zero.

  • When selecting a cost card with a skill to choose a target for activation, if cancellation was possible, the process would become unresponsive if you attempted to select a cost again after canceling.

Source

Steam News / 22 May 2026

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