In this update1
Full notes
Full CyCall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
- Gameplay
- Fixes
- Balance
addedThe following issues have been fixedIf a unit placed at the destination of [new residence] had the ability "Immune to Movement Attacks" (e.g., [balloon fish]), it could not be selected as a destination.
changedThe following issues have been fixed[coattail] was triggered not only when others passed through, but also when the user collected tolls.
changedThe following issues have been fixedThe target unit was not destroyed when its HP reached 0 during [weaken].
CyCall changes
addedIf a unit placed at the destination of [new residence] had the ability "Immune to Movement Attacks" (e.g., [balloon fish]), it could not be selected as a destination.
changed[coattail] was triggered not only when others passed through, but also when the user collected tolls.
changedThe target unit was not destroyed when its HP reached 0 during [weaken].
The following issues have been fixed
If a unit placed at the destination of [new residence] had the ability "Immune to Movement Attacks" (e.g., [balloon fish]), it could not be selected as a destination.
[coattail] was triggered not only when others passed through, but also when the user collected tolls.
The target unit was not destroyed when its HP reached 0 during [weaken].
Source
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