In this update2
Full notes
Full CyCall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
CyCall changes
Changes
We have adjusted the HP of enemies after they morph (e.g., [cockatrice]) so that it retains its original value rather than being a percentage of its pre-transformation HP (though it will not exceed the maximum HP).
We have also added this information to the ability descriptions in the album.
When a morphing unit (e.g., [mimic slime]) uses [clone syringe], it will now morph into the morphed unit rather than the unit before transformation.
Bug Fix
If a unit is morphed during battle and remains in that state after the battle ends (e.g., [cockatrice]), their HP would be restored by the next battle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
