Full notes
Full Cyberscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Maps
Small update to address a bunch of bugs recently found. A new roadmap for the game will come out soon so stay tuned for that.
General
Added a new base stat - Lifesteal
Lifesteal is a percentage based stat that gives health based off of current damage. Lifesteal is only active when attacking health, shields do not give lifesteal.
Added new item and achievement for Lifesteal
Enemies
EVE
Decreased damage from 20 - 10
Bug Fixes
Fixed a bug where enemy shields would take over damage making their shields go in the negative.
Fixed a visual bug on Operation Ironclad where vending machines would appear behind crates
Fixed a bug where First Mission Complete would only complete at round 20 or higher
Fixed a bug where [Redacted]'s DDoS sound wasn't changing with volume settings
Fixed a bug where EVE wouldn't properly die
Fixed a bug involving seen enemies not properly showing in the menu
Fixed a bug where some achievements would not properly unlock heroes or maps
Fixed a bug where volume sliders would reset after starting a game
Source
Changelog.gg summarizes and formats this update. How we read updates.
