HomeGamesUpdatesPricingMethodology
Steam News28 March 20242y ago

Cyberscape Update 0.7.2 Patch Notes

This is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better.

Full notes

Full Cyberscape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions13 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • Maps
  • UI and audio
fixedThis is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better. These changes will be monitored and if any need to be reverted or more added they will be addressed at a later point.
changedIncreased dash length from 0.7 - 1
changedIncreased dash speed from 6 - 6.5
changedIncreased base damage from 20 - 25
changedIncreased base health from 200 - 250
changedDecreased speed from 4 - 3.5

Cyberscape changes

fixedThis is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better. These changes will be monitored and if any need to be reverted or more added they will be addressed at a later point.
changedIncreased dash length from 0.7 - 1
changedIncreased dash speed from 6 - 6.5
changedIncreased base damage from 20 - 25
changedIncreased base health from 200 - 250

This is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better. These changes will be monitored and if any need to be reverted or more added they will be addressed at a later point.

Heroes

Norman

  • Increased dash length from 0.7 - 1

  • Increased dash speed from 6 - 6.5

  • Increased base damage from 20 - 25

  • Increased base health from 200 - 250

Enemies

Swordbot

  • Decreased speed from 4 - 3.5

  • Decreased damage from 30 - 15

Riflebot

  • Decreased damage from 10 - 8

  • Decreased firerate from 5 - 4

  • Riflebots don't spawn until round 9

Machinegunbot

  • Decreased damage from 15 - 10

  • Decreased firerate from 12 - 10

Economy

  • Adjusted the prices of most doors on all maps. Most doors cost 250 less than previously some were reduced more and some went unchanged

Bug Fixes

  • Fixed an audio issue with Norman grenade explosions

  • Fixed a bug that caused bots to randomly stand still

Any and all feedback is appreciated have fun with the easier early game and let us know what you think.

Source

Steam News / 28 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.