Full notes
Full CyberArena update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Events
- UI and audio
- Gameplay
Here is our first major update. We still have a lot of work ahead, but we’ve already accomplished a lot:
1. Modes
- Completely redesignedafter you level up in the first mode, all upgrades are saved and become available in the “Challenge” mode.
The “Challenge” mode currently uses temporary enemy spawn logic, but we’ll radically overhaul it soon.
2. Leaderboards
Steam integration: your account nickname is pulled automatically — no more manual entry required.
3. UI
Updated interface — this is still a temporary version. A full redesign is on the way, so don’t be surprised when you see a brand-new look.
4. Localization
English version added. You can now choose between Russian and English in the settings.
5. Bug Fixes & Mechanics
Fixed numerous bugs across various parts of the game.
- Added new enemy spawn mechanicsthe wave sequence and internal wave logic have been updated.
What’s next?
Preparing a major overhaul of the “Challenge” mode with a new enemy spawn system.
Continuing to improve the UI, balance, and game mechanics based on your feedback.
Thanks for helping us make the game better! We look forward to your impressions, suggestions, and any bugs you find. Enjoy the game! 🎉
Source
Changelog.gg summarizes and formats this update. How we read updates.
