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- Cut the Cards
Cut the Cards v0.1.9: Placeable items!
Hello everyone! This time, I've added some new placement abilities to each card. I think it's more exciting to get to choose exactly which enemy you're attacking, instead of just letting the game guess for you. Steam po…
Announcement1 changeBalance - Cut the Cards
Cut the Cards v0.1.8: Art polish!
Hello everyone! I've finished overhauling the entirety of the art in Cut the Cards, which included recoloring the art to fit the new color palette of the game. Since the art was drawn over such a long period of time, ap…
Announcement1 changeGameplay - Cut the Cards
Cut the Cards v0.1.7: New in-game localizations!
Hello everyone, and happy new year! I decided to get into the weeds with localizing the game into a number of languages, and it's nearly complete. You can already see the translations on the Steam page itself. Here's a…
Announcement1 changeGameplay - Cut the Cards
Cut the Cards v0.1.5: Art overhaul, full controller support, and more!
Hello everyone! I've been working hard on Cut the Cards over the past year, despite the lack of recent updates. Finally, Cut the Cards has full controller support, and the art rework is done! I've uploaded this build as…
Announcement1 changeGameplay - Cut the Cards
Cut the Cards ✂ v0.1.4: Art update!
Hello everyone! Cut the Cards 0.1.4 is out, but it only contains a few quality of life features. The main project I'm working on now is an art overhaul, including replacing some outdated enemy art and adding animations.…
Announcement1 changeGameplay - Cut the Cards
Cut the Cards ✂ v0.1.3: New events and settings menu!
Hello everyone! Cut the Cards 0.1.3 is done and it contains some of the largest changes to date! Most notably, there is now a settings menu. The only major areas left before a demo can be released are the addition of co…
Announcement2 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.1.2: New nouns, enemy attacks, and engine upgrade!
Hello everyone! In the time since the last update, the game engine I'm using (Godot) has published a new update! Cut the Cards 0.1.2 is the first version to include this update. For me, this means more rapid development…
Announcement8 changesPerformanceGameplay - Cut the Cards
Cut the Cards ✂ v0.1.1: Playtest hotfixes
Hello everyone, good news! Steam has approved the playtest build, and I've just added the first group of playtesters into the game. A ton of bugs were discovered, and I've been hard at work fixing them. Here we are, alr…
Announcement3 changesFixGameplay - Cut the Cards
Cut the Cards ✂ v0.1: Anniversary update!
Hello everyone! I started working on this game at the beginning of August 2023, so this marks the end of the 12th month of development! I'm taking this opportunity to show you just how far this game has come in such a s…
Announcement2 changesMapsGameplay - Cut the Cards
Cut the Cards ✂ v0.0.9.9: Tutorial complete!
Hello everyone! The tutorial system is now finished. I got some cool color-coding for words working for the tutorial to make it easier to understand: This coloring was surprisingly difficult, actually. There are multipl…
Announcement2 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.0.9.5: Number system, and new logo!
Hello everyone! Development has slowed as life has gotten busier. Nonetheless, here are some cool new features I added: There's a whole number system in the game now! Funnily enough, the hardest part of getting it worki…
Announcement2 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.0.9: Elemental system rework!
Hello everyone! I've spent the last couple of weeks seriously reworking the elements system, and I'm really happy with how it turned out! There's now a concept which I'm calling "phase invincibility" where attacks can p…
Event3 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.0.8: New animations!
Hello everyone! The new trailer has been taking longer than I expected, but I'm planning to post it within the next couple of weeks. I want this new trailer to be something that will really represent what the gameplay o…
Announcement4 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.0.7: Defensive cards!
Hello everyone! Although it was a ton of work, I've finally got defensive cards up and working! When you play a defensive card, it spawns a physical object in front of you. The defensive object only works if it physical…
Announcement2 changesGameplay - Cut the Cards
Cut the Cards ✂ v0.0.6: Soundtrack theme!
Hello everyone! After getting some feedback on the first specter art, I've decided to update it to a more medieval style: Music composition is something I don't have any professional experience with, really -- but regar…
Event2 changesUI/audio - Cut the Cards
Cut the Cards ✂ v0.0.5: Specters and shops!
Hello everyone! I've been working on sketching up some new enemies this week! Here's the first draft of the ultra-powerful SPECTER who will zap you with his eyes if he happens to catch you! And, as promised, here's the…
Announcement3 changesGameplay

