What changed
1 fix1 addition0 changes0 removals
addedGameplay update - Added new level event [Card], you can directly obtain the assembled card - The player's initial cards are adjusted to 4, 2 [Attack], 2 [Block] - Removed the level event [Curse Seal] [Engraving] [Store] from the first level and added [Card] - The second layer increases [cards] and reduces the number of [cursed seals] - The negative effects of the relic [Poisonous Wine] are removed
fixedOptimization & bug fixing - Add some mechanism descriptions and operational feedback - Fixed the issue where [Frenzy] does not take effect when [Fixed] is paired with [Frenzy]
Curse Seal Rotation changes
addedGameplay update - Added new level event [Card], you can directly obtain the assembled card - The player's initial cards are adjusted to 4, 2 [Attack], 2 [Block] - Removed the level event [Curse Seal] [Engraving] [Store] from the first level and added [Card] - The second layer increases [cards] and reduces the number of [cursed seals] - The negative effects of the relic [Poisonous Wine] are removed
fixedOptimization & bug fixing - Add some mechanism descriptions and operational feedback - Fixed the issue where [Frenzy] does not take effect when [Fixed] is paired with [Frenzy]
Gameplay update - Added new level event [Card], you can directly obtain the assembled card - The player's initial cards are adjusted to 4, 2 [Attack], 2 [Block] - Removed the level event [Curse Seal] [Engraving] [Store] from the first level and added [Card] - The second layer increases [cards] and reduces the number of [cursed seals] - The negative effects of the relic [Poisonous Wine] are removed
Optimization & bug fixing - Add some mechanism descriptions and operational feedback - Fixed the issue where [Frenzy] does not take effect when [Fixed] is paired with [Frenzy]