HomeGamesUpdatesPricingMethodology
Steam News13 September 20241y ago

【2.6.0】Update

- Allows to obtain and equip duplicate curses - Deleted the curses [Sunflower], [Adrenaline], [Eagle Claw], [Serum], [Horned Hat], [Mare Milk], [Poison Wine] - Added the curses [Dragon Scale], [Critical Hit Potion], [Dr

Full notes

Full Curse Seal Rotation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Compatibility
  • Workshop
addedAllows to obtain and equip duplicate curses - Deleted the curses [Sunflower], [Adrenaline], [Eagle Claw], [Serum], [Horned Hat], [Mare Milk], [Poison Wine] - Added the curses [Dragon Scale], [Critical Hit Potion], [Dragon Palm], [Thirsty Blood Sword], [Poison Vine], [Arrogance Potion], [Bone Crown] - Reworked the curses [Dagger], [Silver Armor] - Reworked the cards [Full Force Attack], [Triple Dart] - Added blessings [Poison Wine], [Serum], [Maple Leaf], [Vine], [Prickly Rose]
added### Balance Adjustment - Significantly weakened monsters at levels 1-3 - Progressively strengthened monsters at levels 4-12 - Removed the attack limit of the curse [Knife] - Removed the restriction that the curse [Snail Shell] takes effect only when there is no armor - Removed the attack reduction setting of the curse [White Fox Mask] - The curses [Critical Hit Ring] and [Devouring] no longer have a growth limit - Reduced the damage of the card [Thousand-pound Hammer] by 2 points - Card [Whirling Strike] damage increased to 4, energy consumption increased to 2 - Card [Book of Armor] [Firefly] add passive effect - Card [Random Throw] add multiple enhancement effect - Card [Blood Sacrifice Blade] adjusts the number of attacks from increasing the number of attacks per layer of revenge to every 2 layers - Card [Critical Dagger] critical strike reduced to 30% - Card [Poison Explosion] reduce energy consumption a little, and the enhancement effect is changed to poison damage - Blessing [Spinning Smash] critical strike bonus reduced to 150%

- Allows to obtain and equip duplicate curses - Deleted the curses [Sunflower], [Adrenaline], [Eagle Claw], [Serum], [Horned Hat], [Mare Milk], [Poison Wine] - Added the curses [Dragon Scale], [Critical Hit Potion], [Dragon Palm], [Thirsty Blood Sword], [Poison Vine], [Arrogance Potion], [Bone Crown] - Reworked the curses [Dagger], [Silver Armor] - Reworked the cards [Full Force Attack], [Triple Dart] - Added blessings [Poison Wine], [Serum], [Maple Leaf], [Vine], [Prickly Rose]

### Balance Adjustment - Significantly weakened monsters at levels 1-3 - Progressively strengthened monsters at levels 4-12 - Removed the attack limit of the curse [Knife] - Removed the restriction that the curse [Snail Shell] takes effect only when there is no armor - Removed the attack reduction setting of the curse [White Fox Mask] - The curses [Critical Hit Ring] and [Devouring] no longer have a growth limit - Reduced the damage of the card [Thousand-pound Hammer] by 2 points - Card [Whirling Strike] damage increased to 4, energy consumption increased to 2 - Card [Book of Armor] [Firefly] add passive effect - Card [Random Throw] add multiple enhancement effect - Card [Blood Sacrifice Blade] adjusts the number of attacks from increasing the number of attacks per layer of revenge to every 2 layers - Card [Critical Dagger] critical strike reduced to 30% - Card [Poison Explosion] reduce energy consumption a little, and the enhancement effect is changed to poison damage - Blessing [Spinning Smash] critical strike bonus reduced to 150%

Source

Steam News / 13 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.