What changed
1 fix1 addition1 change0 removals
addedGameplay update - Added more than ten kinds of blessings - Now there will be 2 blessings on each floor - Newly added relics [Mitosis], [Monster Essence] - Delete the relics [Rose Fragrance] and [Crit Gloves] - Relic [Serum], cancels the negative debuff that reduces the number of cards drawn.
changedBalance adjustments - The overall strength of monsters on the second level is reduced - Reduce the gold coin base. Reduce the amount of gold coins obtained from levels, wild monsters, and blessings. At the same time, the gold coin consumption of forging, curse seals, weapons, and ability points is reduced. - The gold coin bonus base of the weapon [Golden Sword] is reduced from 500 to 120
fixedBug fixes and optimizations -Fixed the problem of damage simulation error causing stuck combat -Fixed the problem of being unable to exit the game after obtaining debuff cards - Optimize the execution logic of relics and blessings to make the battle process smoother. - Adjust the display of top UI - Adjust the position of the end round button
- The gold coin bonus base of the weapon [Golden Sword]500→120↓- The gold coin bonus base of the weapon [Golden Sword] decreased, nerfCurse Seal Rotation changes
addedGameplay update - Added more than ten kinds of blessings - Now there will be 2 blessings on each floor - Newly added relics [Mitosis], [Monster Essence] - Delete the relics [Rose Fragrance] and [Crit Gloves] - Relic [Serum], cancels the negative debuff that reduces the number of cards drawn.
changedBalance adjustments - The overall strength of monsters on the second level is reduced - Reduce the gold coin base. Reduce the amount of gold coins obtained from levels, wild monsters, and blessings. At the same time, the gold coin consumption of forging, curse seals, weapons, and ability points is reduced. - The gold coin bonus base of the weapon [Golden Sword] is reduced from 500 to 120
fixedBug fixes and optimizations -Fixed the problem of damage simulation error causing stuck combat -Fixed the problem of being unable to exit the game after obtaining debuff cards - Optimize the execution logic of relics and blessings to make the battle process smoother. - Adjust the display of top UI - Adjust the position of the end round button
Gameplay update - Added more than ten kinds of blessings - Now there will be 2 blessings on each floor - Newly added relics [Mitosis], [Monster Essence] - Delete the relics [Rose Fragrance] and [Crit Gloves] - Relic [Serum], cancels the negative debuff that reduces the number of cards drawn.
Balance adjustments - The overall strength of monsters on the second level is reduced - Reduce the gold coin base. Reduce the amount of gold coins obtained from levels, wild monsters, and blessings. At the same time, the gold coin consumption of forging, curse seals, weapons, and ability points is reduced. - The gold coin bonus base of the weapon [Golden Sword] is reduced from 500 to 120
Bug fixes and optimizations -Fixed the problem of damage simulation error causing stuck combat -Fixed the problem of being unable to exit the game after obtaining debuff cards - Optimize the execution logic of relics and blessings to make the battle process smoother. - Adjust the display of top UI - Adjust the position of the end round button