Full notes
Full Curse of the Sea Rats update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Maps
- Balance
Curse of the Sea Rats changes
Trophies
- The Collectorfixed Timothy drawing items placement that prevented trophy obtention.
- The Fighteradded missing enemies to the trophy logic that prevented its obtention.
- Professional cartographerfixed room count issue that didn’t allow reaching the 100%.
- At the end of the rainbowupdated Leprechaun minigame to facilitate trophy obtention.
Crashes
Fixed crash that happened when entering a room in the Flying Rat’s Hole area.
Bugs
Fixed the Spirit Points glitch that allowed the player to obtain too much of this currency.
Added ability to speed up and skip the credits when finishing the game.
Added missing Amelio’s treasure map in Tuatha Dé Danann Temple.
Fixed various enemy bugs related to AI, placement and collisions.
Fixed other visual issues.
Balancing
Rebalanced Douglas’ Battle Cry skill and Bussa’s healing skills.
Fixed incorrect Ghost enemy level in Tuatha Dé Danann Temple.
Fixed and rebalanced pricing for a few store items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
