Full notes
Full Curse of the Sea Rats update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Maps
- Gameplay
- Balance
Curse of the Sea Rats changes
Optimization
Optimized ambient sounds and music to reduce change room loading times.
Bugs
Fixed Long Fuse Jones AI issues in the third phase of the boss fight.
Fixed Backpack bug that caused issues when exiting and loading a save file.
Fixed Treasure Map bug that caused marks to be missing.
Fixed bug on the Meanwhile scenes that prevented obtaining the Timothy drawings.
Fixed duplicated items bug in the Quick Inventory.
Fixed blocker in the Cursed Ship Flora Burn boss fight.
Fixed enemy level display in the ending backtrack section.
Fixed various minor bugs.
Gameplay
Added ability to break the stones during the ending backtracking section.
Removed the Cursed Ship’s lockpick doors besides the last one.
Tweaked some level design elements.
Balancing
Rebalanced Premium Whool pricing.
Sound
Added and improved some sound effects.
Balanced volume of some sound effects and music.
Source
Changelog.gg summarizes and formats this update. How we read updates.
