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Full notes
Full Cup and Counter: Coffee Shop Simulator update
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What changed
- UI and audio
- Gameplay
- Fixes
Cup and Counter: Coffee Shop Simulator changes
A lot of work has gone into improving our localization and expanding it so that it covers every surface of the game. This will need tweaking, and we will need to keep an eye out for places where we have missed making text translatable.
In addition to localization, we have improved grid snapping for countertops. You should find they snap much nicer.
We have also added a tray system to help players pick up and move more items at once. The other major thing we have focused on is improving the reliability of our save game system. It will now attempt to automatically repair broken saves and also has a lot more fail saves to try and ensure you will never end up with a loss of items.
Additions / Major Changes
Added base Russian translation
Added base Japanese translation
Added base Brazilian Portuguese Translation
Added base Simplified Chinese translation
Added base Turkish translation
Added base Spanish translation
The grid system has been changed to "snap mode" instead. Visual grid will no longer exist, but the snapping behavior is as it existed previously. Makes the scene less visually messy when you are moving things around.
Milk container now swaps to an empty variant when you have ran out. Makes it easy to identify empty containers.
Counters should now snap cleaner to each other as they utilize a "socket" system rather than relying on the grid to align things properly.
Added a half-height variant of the planter dividers
Added new customization options to counters, planter dividers, pot plants
Add a new tray system to make it easier to pickup and move multiple cups and plates at once
Most UI elements are now designed so they can update cleanly on language change
In rainy weather, NPCs will now hold and use umbrellas. Reworked the milestone celebration screen to be more expressive.
Fixes / Minor Improvements
Several passes over to correct any strings that were hard-coded instead of being made translatable.
Significant rework of our save and item management to prevent issues that could lead to a complete loss of all items placed. A single error with a single item could previously cause a save to become corrupted; this should no longer happen.
Rework the save system so it works on a rotating basis. Enables you to roll back to the previous day in case something went wrong
Fixed light emission bleed that can occur in utes and van models
Fixed an issue where if new unlocks were added to a milestone you have already achieved, you would remain locked out of them.
Fixed audio settings being overwritten during load leading to music/sounds playing at full volume
Source
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