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Steam News7 March 20264mo ago

The Neighborhood Expansion Update (Part 2) - FIXES

Changes: Drastically reduced the amount of foliage in the level. Doors have a slightly lowered chance to be locked, and can now be unlocked without a key if opening from the inside. Increased shovel spawns to 4.

In this update3

Full notes

Full Cul-De-Sac update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Performance
changedChanges:Drastically reduced the amount of foliage in the level.
addedChanges:Doors have a slightly lowered chance to be locked, and can now be unlocked without a key if opening from the inside.
changedChanges:Increased shovel spawns to 4.
changedChanges:Reduced the amount of dirt piles that spawn overall.
fixedFixesFixed a bug where the flashlight wouldn't spawn for your player.
addedEngineEnabled Nanite for most objects in the game. Depending on performance testing, this may be reverted if performance worsens.

Cul-De-Sac changes

changedDrastically reduced the amount of foliage in the level.
addedDoors have a slightly lowered chance to be locked, and can now be unlocked without a key if opening from the inside.
changedIncreased shovel spawns to 4.
changedReduced the amount of dirt piles that spawn overall.
fixedFixed a bug where the flashlight wouldn't spawn for your player.

Changes:

  • Drastically reduced the amount of foliage in the level.

  • Doors have a slightly lowered chance to be locked, and can now be unlocked without a key if opening from the inside.

  • Increased shovel spawns to 4.

  • Reduced the amount of dirt piles that spawn overall.

Fixes

  • Fixed a bug where the flashlight wouldn't spawn for your player.

Engine

  • Enabled Nanite for most objects in the game.

    • Depending on performance testing, this may be reverted if performance worsens.

Source

Steam News / 7 March 2026

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