In this update3
Full notes
Full Cul-De-Sac update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Cul-De-Sac changes
Changes:
Drastically reduced the amount of foliage in the level.
Doors have a slightly lowered chance to be locked, and can now be unlocked without a key if opening from the inside.
Increased shovel spawns to 4.
Reduced the amount of dirt piles that spawn overall.
Fixes
Fixed a bug where the flashlight wouldn't spawn for your player.
Engine
Enabled Nanite for most objects in the game.
Depending on performance testing, this may be reverted if performance worsens.
Source
Changelog.gg summarizes and formats this update. How we read updates.
