Full notes
Full Cul-De-Sac update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all!
What changed
- UI and audio
- Maps
Cul-De-Sac changes
It's been quite a while since last update, and unfortunately today's update is very minor, only including a small UI fix to allow the Mouse Sensitivity option to be lowered than it used to be able to.
I'm hoping that once the summer is over I can get back into the groove of working on Cul-De-Sac again (I've been spending a lot of time doing IRL work at home). I do plan on having at least one major update ready for October for the spooky season! I'm hoping the next major update will be either a new map or major mechanic changes / improvements.
If anyone has any preferences to what type of changes / additions the next big update should have, please feel free to let me know!
Thanks,
Ryan.
Source
Changelog.gg summarizes and formats this update. How we read updates.
