Full notes
Full Cube Kingdoms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
🛠️ Improvements
Upgrading and multi‑selection have been added to the tutorial.
When demolishing many buildings at once, the game used to lag heavily.
The eagle sound volume has been reduced again.
You now once again receive a notification when obtaining a crystal.
New Steam achievements have been added.
The dragging timer has been reduced to 0.1 seconds, now the box starts where it belongs
🐞 Bug_Fixes
If an AI died while owning a settlement, the settlement’s state was not reset, which caused issues afterward.
The last selected object was not properly reset, causing the info box in the bottom right to appear unintentionally.
The issue where you sometimes didn’t have enough villagers to train during the tutorial (and had to wait) should now be fixed.
When loading a level directly after the tutorial, parts of the UI were not displayed.
The explosion effect of the fire trap was not visible.
Traps did not correctly show whether they could be placed.
There was an overlapping text in the main menu of the demo
⚖️ Balancing
The amount of water required per beer has been reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
