In this update3
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Full Cube Kingdoms update
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What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Cube Kingdoms changes
I have taken your recent feedback to heart and made several changes to the UI as well as other improvements. Please let me know what you think about the changes and how I can further improve the UI. Thank you <3
The following has changed in the latest patch:
🛠️ UI Improvements
The UI layout has been reworked and made smaller
When selecting a resource building, the bottom‑right window now shows the remaining time until the next production
The font size of the currently available units has been increased for better readability; it now also shows how many units can currently be placed
The storage menu now displays an approximate value of how many resources you are currently producing
Resource texts are now colored depending on whether you produce more than you consume
Opening a UI now closes all other UIs
🛠️ Other Improvements
There is now a button in the main menu to load the last played save file (this works only after loading a save once after this update)
Canceling building with right‑click no longer closes the build menu
After placing a building, another one of the same type is spawned automatically if you have enough resources, instead of closing the build menu
Sliders in the marketplace can now be adjusted more precisely
The amount of stolen resources in messages is now displayed in red/green
Snap and distance settings are no longer reset after placing a building
If building is canceled due to insufficient resources, no message is shown anymore to avoid spam
🐞 Bugfixes
Boss monsters could no longer be attacked
In mission 4, an AI had an incorrectly assigned position, causing several issues
Selecting a settlement could not be undone by clicking elsewhere
If a settlement tried to attack a player that no longer existed, the command internally changed to “send resources”, but the UI did not update
If an AI tried to send a trader while the market was not yet loaded, an exception occurred
On one of the ocean maps, the water in the overworld had no collider, causing resources to spawn there and ships/sharks to stop moving
The red X button that appears when selecting an object did not close the info window
The library image has been fixed
Best regards, Maikel – GamingPugsStudios
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