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Steam News22 June 20261mo ago

UI Improvements and Bug Fixes

The following changes were made in the latest small patch: 🛠️ Improvements: In the menus, text is now shown in red instead of icons when you don’t have enough of a resource, as this caused confusion especially with gol

In this update2

Full notes

Full Cube Kingdoms update

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What changed

1 fix0 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changed🛠️ Improvements:The timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.
changed🛠️ Improvements:When trying to build or upgrade a building, the message now shows in red exactly how much of each resource is missing.
changed🛠️ Improvements:Skill descriptions now use words instead of icons and are highlighted in green.
changed🐞 Bugfixes:In the Chinese and Japanese languages, large white squares sometimes appeared under text boxes.
fixed🐞 Bugfixes:A crash/exception during attacks has been fixed.
changed🐞 Bugfixes:There have been several requests to allow actions during pause. This is technically difficult, but I will try to make it possible. I will also continue improving the UI. If anyone has specific feedback, I appreciate it a lot!

Cube Kingdoms changes

changedThe timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.
changedWhen trying to build or upgrade a building, the message now shows in red exactly how much of each resource is missing.
changedSkill descriptions now use words instead of icons and are highlighted in green.
changedIn the Chinese and Japanese languages, large white squares sometimes appeared under text boxes.
fixedA crash/exception during attacks has been fixed.

The following changes were made in the latest small patch:

🛠️ Improvements:

  • In the menus, text is now shown in red instead of icons when you don’t have enough of a resource, as this caused confusion especially with gold.

  • The timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.

  • When trying to build or upgrade a building, the message now shows in red exactly how much of each resource is missing.

  • Skill descriptions now use words instead of icons and are highlighted in green.

🐞 Bugfixes:

  • In the Chinese and Japanese languages, large white squares sometimes appeared under text boxes.

  • The text position of required resources in the build menu was incorrect.

  • A crash/exception during attacks has been fixed.

  • It seems that in some cases, after loading, an additional player somehow sneaks into the save file, making the save unplayable. I couldn’t figure out how this happens, but at least the save files are now playable again.

There have been several requests to allow actions during pause. This is technically difficult, but I will try to make it possible. I will also continue improving the UI. If anyone has specific feedback, I appreciate it a lot!

Kind regards Maikel – GamingPugsStudios

Source

Steam News / 22 June 2026

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