HomeGamesUpdatesMethodology
Steam News22 June 20263d ago

UI Improvements and Bug Fixes

The following changes were made in the latest small patch: 🛠️ Improvements: In the menus, text is now shown in red instead of icons when you don’t have enough of a resource, as this caused confusion especially with gol

Full notes

Full Cube Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
changed🛠️ Improvements:The timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.
fixed🐞 Bugfixes:A crash/exception during attacks has been fixed.
changed🐞 Bugfixes:There have been several requests to allow actions during pause. This is technically difficult, but I will try to make it possible. I will also continue improving the UI. If anyone has specific feedback, I appreciate it a lot!

The following changes were made in the latest small patch:

🛠️ Improvements:

  • In the menus, text is now shown in red instead of icons when you don’t have enough of a resource, as this caused confusion especially with gold.

  • The timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.

  • When trying to build or upgrade a building, the message now shows in red exactly how much of each resource is missing.

  • Skill descriptions now use words instead of icons and are highlighted in green.

🐞 Bugfixes:

  • In the Chinese and Japanese languages, large white squares sometimes appeared under text boxes.

  • The text position of required resources in the build menu was incorrect.

  • A crash/exception during attacks has been fixed.

  • It seems that in some cases, after loading, an additional player somehow sneaks into the save file, making the save unplayable. I couldn’t figure out how this happens, but at least the save files are now playable again.

There have been several requests to allow actions during pause. This is technically difficult, but I will try to make it possible. I will also continue improving the UI. If anyone has specific feedback, I appreciate it a lot!

Kind regards Maikel – GamingPugsStudios

Source

Steam News / 22 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.