In this update3
Full notes
Full Cube Kingdoms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Cube Kingdoms changes
🛠️ Improvements
The main menu UI has been reduced to make it more intuitive and require fewer clicks.
Custom games are now loaded separately from campaign missions.
🐞 Bug Fixes
The trap text still stated that friendly units could be hit.
In the demo, an exception occurred when starting the game.
Campaign Mission 2 could not be loaded.
The outro at the end of the campaign could not be closed early.
⚖️ Balancing
Gates now have significantly more HP.
Source
Changelog.gg summarizes and formats this update. How we read updates.
