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Steam News13 May 20263mo ago

Bugfixes und Verbesserungen

🛠️ Improvements The main menu UI has been reduced to make it more intuitive and require fewer clicks. Custom games are now loaded separately from campaign missions.

In this update3

Full notes

Full Cube Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
changed🛠️ ImprovementsThe main menu UI has been reduced to make it more intuitive and require fewer clicks.
fixed🐞 Bug FixesThe trap text still stated that friendly units could be hit.
fixed🐞 Bug FixesIn the demo, an exception occurred when starting the game.
fixed🐞 Bug FixesCampaign Mission 2 could not be loaded.
fixed🐞 Bug FixesThe outro at the end of the campaign could not be closed early.
added⚖️ BalancingGates now have significantly more HP.

Cube Kingdoms changes

changedThe main menu UI has been reduced to make it more intuitive and require fewer clicks.
fixedThe trap text still stated that friendly units could be hit.
fixedIn the demo, an exception occurred when starting the game.
fixedCampaign Mission 2 could not be loaded.
fixedThe outro at the end of the campaign could not be closed early.

🛠️ Improvements

  • The main menu UI has been reduced to make it more intuitive and require fewer clicks.

  • Custom games are now loaded separately from campaign missions.

🐞 Bug Fixes

  • The trap text still stated that friendly units could be hit.

  • In the demo, an exception occurred when starting the game.

  • Campaign Mission 2 could not be loaded.

  • The outro at the end of the campaign could not be closed early.

⚖️ Balancing

  • Gates now have significantly more HP.

Source

Steam News / 13 May 2026

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