Update log
Full Cube Kingdoms update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
0 fixes1 addition1 change0 removals
- UI and audio
- Gameplay
changed🛠️ ImprovementsThe main menu UI has been reduced to make it more intuitive and require fewer clicks.
added⚖️ BalancingGates now have significantly more HP.
🛠️ Improvements
The main menu UI has been reduced to make it more intuitive and require fewer clicks.
Custom games are now loaded separately from campaign missions.
🐞 Bug Fixes
The trap text still stated that friendly units could be hit.
In the demo, an exception occurred when starting the game.
Campaign Mission 2 could not be loaded.
The outro at the end of the campaign could not be closed early.
⚖️ Balancing
Gates now have significantly more HP.
Source
