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Steam News12 May 20263mo ago

Kleine Verbesserungen

🛠️ Improvements The main menu has been reworked again. Most UIs can now be closed with ESC. The default volume levels have been adjusted. Workers can now be heard from farther away.

In this update3

Full notes

Full Cube Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes2 removals
  • Gameplay
  • UI and audio
changed🛠️ ImprovementsThe main menu has been reworked again.
added🛠️ ImprovementsMost UIs can now be closed with ESC.
changed🛠️ ImprovementsThe default volume levels have been adjusted.
added🛠️ ImprovementsWorkers can now be heard from farther away.
added🛠️ ImprovementsThe tutorial has been made more exciting: You must place more walls and archers for defense. The enemy army is much larger. You now also build the Mercenary post and train Pyromancers. The enemy now has a fully built castle. At the end, you are informed that you should return to the main menu.
fixed🐞 Bug FixesThe game did not correctly detect and apply the system language.

Cube Kingdoms changes

changedThe main menu has been reworked again.
addedMost UIs can now be closed with ESC.
changedThe default volume levels have been adjusted.
addedWorkers can now be heard from farther away.
addedThe tutorial has been made more exciting: You must place more walls and archers for defense. The enemy army is much larger. You now also build the Mercenary post and train Pyromancers. The enemy now has a fully built castle. At the end, you are informed that you should return to the main menu.

🛠️ Improvements

  • The main menu has been reworked again.

  • Most UIs can now be closed with ESC.

  • The default volume levels have been adjusted.

  • Workers can now be heard from farther away.

  • The outline of selected tabs is now much thicker to make it more noticeable.

  • The tutorial has been made more exciting:

    • You must place more walls and archers for defense.

    • The enemy army is much larger.

    • You now also build the Mercenary post and train Pyromancers.

    • The enemy now has a fully built castle.

    • At the end, you are informed that you should return to the main menu.

🐞 Bug Fixes

  • The game did not correctly detect and apply the system language.

  • An exception occurred when using traps while an attack was started.

  • The tooltips for attribute‑increasing skills were incorrect — they stated that the attributes of Overworld units were increased, but it should be military units.

  • Units sometimes got stuck in the air when being placed.

⚖️ Balancing

  • The quantity limit of all traps has been removed.

  • Traps no longer hit your own units.

  • Traps are now 100 gold cheaper each.

Source

Steam News / 12 May 2026

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