In this update4
Full notes
Full Cube Foundry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Cube Foundry changes
[V1.6.10] Early-Game Rebalance, Visuals && more
Balance & Progression
- Early-Game RebalanceSteeper early cost curves and slightly reduced base CPS, balanced by an extended efficiency ramp and new compensating upgrades.
- Prestige BuffsIncreased the effects of prestige upgrades in the 5k–100k cost range.
NG+ Buffs: Boosted the procedural upgrade effects on the NG+ page.
Nerf overclock upgrade effects by ~25%
Visuals & UI Enhancements
Mystery Generators: Unbought generators now hide their names and display a silhouette icon to keep future unlocks a surprise!
Milestone Pulses: Reaching milestones now triggers a scale and glow pulse effect on the top bar cube icon.
- Click ParticlesReduced particle force and spawn count for a cleaner visual experience.
Bug Fixes & Localization
Translation Updates: CPS and CPC abbreviations are now fully localized across all supported languages.
- Particle PhysicsFixed an issue where click particles were flying inward into the 3D cube instead of outward.
- Combo TutorialFixed the combo tutorial progression getting stuck.
- UI PolishFixed the "time-to-afford" text getting truncated on generator cards.
Fix garden data loss on prestige/NG+ pages due to incomplete state loading before save
-Jabran
Source
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