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Steam News13 May 20261mo ago

Hot FIxes Stability & Polish Patch

Stability & Polish Patch A few players have reported rare cases where the game window would freeze or go black during play sessions. This update ships a wave of defensive fixes targeting the most likely culprits.

Full notes

Full Cube Foundry update

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What changed

2 fixes1 addition1 change1 removal
  • Performance
  • Events
  • Gameplay
changedStability & Polish PatchA few players have reported rare cases where the game window would freeze or go black during play sessions. This update ships a wave of defensive fixes targeting the most likely culprits.
addedFixesSplash screen — Added a safety timer so the intro always fades out cleanly, even if the underlying event glitches. No more "stuck on logo."
fixedFixesPrestige loading overlay — Same safety net. The overlay is now guaranteed to clear.
removedFixesPage transitions — Hardened against timer throttling when the tab is in the background. Coming back from Prestige or NG+ should no longer leave a dark screen on top of the game.
fixedFixesWebGL recovery — If the GPU context is lost mid-session and fails to restore (driver glitch, out-of-memory), the game now automatically falls back to a lightweight 2D renderer instead of leaving you with a black cube area.

Stability & Polish Patch

A few players have reported rare cases where the game window would freeze or go black during play sessions. This update ships a wave of defensive fixes targeting the most likely culprits.

Fixes

  • Splash screen — Added a safety timer so the intro always fades out cleanly, even if the underlying event glitches. No more "stuck on logo."

  • Prestige loading overlay — Same safety net. The overlay is now guaranteed to clear.

  • Page transitions — Hardened against timer throttling when the tab is in the background. Coming back from Prestige or NG+ should no longer leave a dark screen on top of the game.

  • WebGL recovery — If the GPU context is lost mid-session and fails to restore (driver glitch, out-of-memory), the game now automatically falls back to a lightweight 2D renderer instead of leaving you with a black cube area.

Source

Steam News / 13 May 2026

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