Full notes
Full Cube Foundry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Overclock Rework
Brand-new Overclock button — replaced the static fire icon with an animated pixel-art flame. Idle, active, and cooldown each have their own sprite and behaviour
CPS heat gradient — when overclocking, the CPS counter in the top bar now smoothly transitions from cyan to red as system stress climbs.
Doubled max stress capacity — overclock now takes roughly twice as long to peak, giving you a longer window to ride the production bonus before forced cooldown.
-Jabran
Source
Changelog.gg summarizes and formats this update. How we read updates.
