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Steam News27 August 202510mo ago

BIG UPDATE - Trader room, Ui-Info menu, French language, & more ... ( A002 )

Steam post image Fixed: Bullet Hit-System improved weakness detection and wrong layers Particle-System sizes corrected for different sizes Corrected RU language Collecting behaviour of gear is now changed and improved t

Full notes

Full Cube Crawler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes17 additions12 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
  • Performance
fixedFixed:
changedBullet Hit-System improved weakness detection and wrong layers
fixedParticle-System sizes corrected for different sizes
fixedCorrected RU language
changedCollecting behaviour of gear is now changed and improved to selection system
changedCorrect buff refresh / stack system and behaviour

Cube Crawler changes

fixedFixed:
changedBullet Hit-System improved weakness detection and wrong layers
fixedParticle-System sizes corrected for different sizes
fixedCorrected RU language
changedCollecting behaviour of gear is now changed and improved to selection system

Steam post image

Fixed:

  • Bullet Hit-System improved weakness detection and wrong layers

  • Particle-System sizes corrected for different sizes

  • Corrected RU language

  • Collecting behaviour of gear is now changed and improved to selection system

  • Correct buff refresh / stack system and behaviour

  • Nanosurge does not overheal anymore.

  • Buff triggering is now 100 % precise to trigger time and amount

  • BurstCell drop chance is now really 17% and not 83% ( :-D )

  • Player slowed down on moving stairs up

  • Hotkey rebinding is now working again and saves / loads

  • Gear is not collectable anymore if game is paused

  • Gear is now protected with leave room protection

  • Gear Hud animations corrected and smoothed

  • Smaller gameplay fixes and improvements for controlling

  • Smaller visual fixes and performance improvements

Added:

  • Trading Room is now available! Buy Gear, Items or Special Items with Cube Coins

  • Trader (terminal) has voice lines in all languages for ambient [voice lines created with AI]

  • French language fully added to the game

  • A single buff can now have stacks, small number on HUD icon

  • Multiple buffs can now stacked (different handled but nice ui), small number on HUD icon

  • Every Gear can now have different rarities and RANDOM values

  • NEW Ui-Info Menu with 5 categories. You can now pause the game with tah Ui-Info button to view ALL of your stuff in detail: Gear, Buffs, Artifacts, Stats and Roomcards

  • First special item for trader: Critical Overdrive (100% crit chance for next 5 monster rooms)

  • NEW Gear Swap/Display visuals

  • Gear can now be inspected and compared on collecting via gear swap display

  • Mouse Support for aiming and controlling. The mouse can now also be used as input (EXCEPT UI !!!)

  • Collecting effect for items, gear, ...

  • Ground slime now applies slow effect to player

  • Most menus can now also be closed with Esc even if the Esc button is not the hotkey for it

  • Player now has Crit Chance and Crit Damage as NEW properties

  • Player now has Armor Chance and Armor as NEW properties

  • Monsters now has Crit Chance and Crit Damage as NEW properties

  • Monsters now has Armor Chance and Armor as NEW properties

  • New sounds / music for new events / effects stuff

Changed:

  • Monster Actions now can have cooldown -> example: Ionis (drone) now does not evade all the time

  • Added Base Damage of BurstCell because of drop chance fix

  • GameTime is now paused on Video Sequences -> fair for player watching the videos

  • Ship Displays now changed some shown properties to most relevant such as armor, crit, ...

  • Hide some properties from ship display that are all similar and first not relevant to player

  • In future: The HUD stats can be customized by player. Decide what you want to see always

Source

Steam News / 27 August 2025

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