Full notes
Full Cube Crawler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Balance
Cube Crawler changes
Fixes:
Music / Sound bugs fixed
Teleportation and room active state improved
AreaOfEffects behaviour changed
Added:
Victory Game Loop: You can now win by use the cube core lift*
Reward Screen is now applied to your profile: Dark Matter & Cubes
Monster now patrol again inside the room
Monster attacking is now more dynamic and challenging
Ship movement improved with more realistic weight
Changed:
Improved Pulse Blaster (more dps and range)
Improved Beam Cutter (more dps and range)
Adjusted Shard Cannon less dmg, crit changed, less range
Chances for drops reduced on casual boxes
Improved physics
Improved music player
Behind the scenes:
Cube Core Design is defined with different fighting phases and sequences
Cube Core Scene is in work for the final fight against the cube
Switchting to Cube Core prepared technical
*The cube core fight will be added later on.
Source
Changelog.gg summarizes and formats this update. How we read updates.
