Update history
Latest Crystant updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Crystant
V3.05.22 Update: Partial Content Synced to the Beta Version
Hello, Survivors! One of the key focuses of this update is synchronizing part of the Early Access content with the Beta Version. We hope this allows players who previously experienced only the Beta Version to directly e…
Security15 changesFixCompatibility - Crystant
V3.05.12 Full Map Update
Hello, Survivors! This update brings a comprehensive overhaul and optimization to the exploration maps, improving the overall exploration experience while adding more challenging map event content. The exploration map i…
Patch notes12 changesMapsGameplay - Crystant
Update V2.04.30
New Features Cloud save is now available New event: Help the injured New event: Damaged machinery New alert system: There is now a chance to trigger an alarm when exiting a room Added sound effects for the Upgrade Syste…
Event14 changesFixGameplay - Crystant
Crystant Early Access is Now Officially Live!
Hi, Survivors! The Early Access version is now officially live! This post highlights the key differences between the Early Access version and the previous test version, as well as our future plans. Early Access Content…
Event9 changesGameplayStore - Crystant
Crystant Early Access Launches on Steam April 22, 2026!
Hi everyone! We’re excited to announce that Crystant will launch in Early Access on April 22! Crystant combines turn-based tactical combat with board game-style tile exploration, placing players in a dangerous subterran…
Event7 changesGameplayStore - Crystant
DEMO Update: Class Balance, Item Adjustments, and Various Improvements
New Added notifications above the character status panel when a character’s attributes level up or when their current HP changes. Added a notification when the party reaches its carry weight limit. Added multi-language…
Store13 changesFixGameplay - Crystant
DEMO Update: Depot Feature Now Available, New Stimulant Item Added
New Added a Mailroom Depot feature. Added a Stimulant item: usable during combat, temporarily grants an adrenaline effect. Added a new mechanic where combat status affects the rate at which physiological needs decrease.…
Store17 changesFixGameplay - Crystant
DEMO Update: New Enemy Abilities, Control Tips, and Localization Updates
New Enemy – Corroder: Added the "Corrosive" trait. It makes the player character’s weapons and attachments more likely to be damaged. Attacking it unarmed will cause recoil damage. Enemy – Loader: Added a hint indicatin…
Store12 changesFixBalance - Crystant
Major Overhaul — Steam Next Fest
Hi everyone! This update is a major pre–Steam Next Fest patch. In addition to incorporating feedback collected from previous regional exhibitions, we’ve also addressed a number of reported issues and design concerns. Ne…
Store21 changesFixGameplay - Crystant
Demo Update : Urgent Game Access Fix, UI & Event Updates
Emergency Patch Notice Due to an issue introduced in the earlier update, the game was unable to run properly as a result of a problem related to certain professions. The issue has now been urgently addressed and resolve…
Event8 changesFixGameplay - Crystant
Demo Now Available | Jump Into the World of Crystant
We’re excited to announce that the 《Crystant》 Demo is officially live today and now available for all players to download and play for free. In this Demo, you’ll be among the first to step into the world of Crystant —ex…
Store5 changesGameplayUI/audio - Crystant
Demo Coming Soon & Release Date Update
Steam Next Fest & Demo We’re excited to announce that Crystant is officially participating in Steam Next Fest on February 23. This means a new demo that is the closest representation of the full game so far will be avai…
Patch notes1 changeGameplay - Crystant
Game Concept: Map System — Rooms
Hi everyone! As you make your way through the maze-like corridors, taking brief rests in area tiles that resemble them, you will eventually arrive at one of the most important cores of the entire map — Rooms. In the cur…
Event2 changesMaps - Crystant
Update — UI & Controls
New Right-click can now be used to cancel or close UI windows (ESC still works) Added hover tooltips for Physiological Needs Notifications now appear when Physiological Needs change states In combat, hovering over Attac…
Store13 changesUI/audioGameplay - Crystant
Game Concept: Map System — Areas
Hi everyone! After introducing the Road system in our previous update, this time we’d like to present another important map type that stands alongside roads — Areas. Areas are map tiles that occupy a single grid space b…
Event8 changesFixMaps - Crystant
Game Concept: Map System — Roads
Hi everyone! Today, we’d like to introduce the road system in Crystant. Roads serve as the main pathways throughout the map and are the most common type of tile you'll encounter. There are currently five different varia…
Announcement4 changesMapsGameplay






