In this update3
Full notes
Full Crystant update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Crystant changes
New
Added notifications above the character status panel when a character’s attributes level up or when their current HP changes.
Added a notification when the party reaches its carry weight limit.
Added multi-language support to the keycard scanning interface.
The Might effect now also increases health regeneration.
Enemy skills with the Ignore Shield property now display an indicator on the corner of the skill icon.
Adjustments
Adjusted growth stats for all classes.
Rebalanced the Sonic Gun, including its effects, price, weight, and description, to make it more threatening.
Adjusted the effects, price, and descriptions of the Stun Baton and Taser.
Reworked the mechanics of the Burning debuff.
Fixes
Fixed an issue where enemy skill cooldowns did not properly sync with battle speed acceleration.
Fixed an issue where some sound effects ignored volume settings.
Fixed an issue where the tutorial descriptions for Training and Enemy Form were reversed.
Fixed an issue where using items to attack the Corroder would incorrectly trigger backlash damage.
Fixed an issue where the item information window would remain open after leaving combat.
Significantly reduce the chance of not obtaining any cards on each floor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
