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Steam News5 November 20178y ago

Update 0.9.6

Changes: Added campaign map Edge world Added campaign map Lodge Changed the layout of the shop, in the campaign Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25 Incre

Full notes

Full Crumbled World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions4 changes1 removal
  • Maps
  • Store
  • Balance
  • Gameplay
  • Events
  • Fixes
addedAdded campaign map Edge world
addedAdded campaign map Lodge
changedChanged the layout of the shop, in the campaign
changedRebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25
changedIncreased damage for swarm tower with 10%
removedQuake towers fire attack no longer burns turtles that is out of range when hitting the forcefield

Changes:

  • Added campaign map Edge world

  • Added campaign map Lodge

  • Changed the layout of the shop, in the campaign

  • Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25

  • Increased damage for swarm tower with 10%

  • Some small changes to the GUI

  • Quake towers fire attack no longer burns turtles that is out of range when hitting the forcefield

  • Limited amount of spawns for everyone except skeletons and scorpions as they are just cannon fodder

  • The NPC spawn window can now handle resize event when the game window is changed

  • Gold earned from interest is now more valued toward highscore

  • Added more info for some towers

  • Added info for gold on mouse over. It should now display where the gold has come from

Bug fixes:

  • Fixed several issues with leveler game mode

  • Fixed issue with the endcrystal, where to few spirits would be available

  • Fixed issue where enemies would be left on the battlefield, when going back in time

  • Fixed particle effect that was left on the field when restarting the map threw the menu

  • Fixed crash, that could occur when launching the game

  • Fixed crash, that could happen to physical death animation between world

  • Fixed crash that could occur in minigun tower

  • Fixed crash when going back in time where support tower

  • Solved physic crash that could occur on Linux, if part of physic objects fell over the world edge.

Source

Steam News / 5 November 2017

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