Full notes
Full Crumbled World update
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What changed
- Maps
- Store
- Balance
- Gameplay
- Events
- Fixes
Changes:
Added campaign map Edge world
Added campaign map Lodge
Changed the layout of the shop, in the campaign
Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25
Increased damage for swarm tower with 10%
Some small changes to the GUI
Quake towers fire attack no longer burns turtles that is out of range when hitting the forcefield
Limited amount of spawns for everyone except skeletons and scorpions as they are just cannon fodder
The NPC spawn window can now handle resize event when the game window is changed
Gold earned from interest is now more valued toward highscore
Added more info for some towers
Added info for gold on mouse over. It should now display where the gold has come from
Bug fixes:
Fixed several issues with leveler game mode
Fixed issue with the endcrystal, where to few spirits would be available
Fixed issue where enemies would be left on the battlefield, when going back in time
Fixed particle effect that was left on the field when restarting the map threw the menu
Fixed crash, that could occur when launching the game
Fixed crash, that could happen to physical death animation between world
Fixed crash that could occur in minigun tower
Fixed crash when going back in time where support tower
Solved physic crash that could occur on Linux, if part of physic objects fell over the world edge.
Source
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