Full notes
Full Crumbled World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Changes: New map "coop outpost" Added restart button when defeated or in a menu Added keybind to sell tower Single player pauses now when then menu is opened Placing wall towers will no longer start the game Optimized CPU load during waves after 20+ Updated some icon textures Changed tower info to use icons instead of text Updated option menu layout Bug fixes: Fixed panels not taking ownership of the inputs Fixed Lifebar placement Fixed ghost npc's, that could not be targeted Fixed rendering of bridges Fixed a crash related to sound Fixed various Network related crashes
Source
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