HomeGamesUpdatesPricingMethodology
Steam News29 September 20205y ago

Update 0.6: Animations, UI, and we fixed THE BUG

Hello everyone in this Cruel Galaxy! If you have tested our latest-test build, dont forget to discard it and swap to default build.

In this update4

Full notes

Full Cruel Galaxy: Discordia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone in this Cruel Galaxy!

What changed

2 fixes9 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedBug FixesFixed THAT BUG that freezes the whole battle after a first victory (guys, i broke my back to fix it - Lead Dev)
fixedBug FixesSpace garbage now appears to be more randomized in its positions than before
addedNew Features: AnimationAll spaceship engines now have particle tail when both moving and idle. Enjoy!
addedNew Features: AnimationAll space garbage now have simple paralleled animation, drifting in space
addedNew Features: AnimationAll spaceships now have dynamic animation with few idle motions and one evasion move
addedContent ImprovementsNew Item thumbs for all item types including schemes and officers. And more to come!

Cruel Galaxy: Discordia changes

fixedFixed THAT BUG that freezes the whole battle after a first victory (guys, i broke my back to fix it - Lead Dev)
fixedSpace garbage now appears to be more randomized in its positions than before
addedAll spaceship engines now have particle tail when both moving and idle. Enjoy!
addedAll space garbage now have simple paralleled animation, drifting in space
addedAll spaceships now have dynamic animation with few idle motions and one evasion move

If you have tested our latest-test build, dont forget to discard it and swap to default build.

Bug Fixes

  • Fixed THAT BUG that freezes the whole battle after a first victory (guys, i broke my back to fix it - Lead Dev)

  • Space garbage now appears to be more randomized in its positions than before

New Features: Animation

  • All spaceship engines now have particle tail when both moving and idle. Enjoy!

  • All space garbage now have simple paralleled animation, drifting in space

  • All spaceships now have dynamic animation with few idle motions and one evasion move

Content Improvements

  • New Item thumbs for all item types including schemes and officers. And more to come!

  • New combat skybox (stylish detailed and purple)

  • New dialogue added, appearing after first tutorial mission, and introducing new character: Lead Scientist Alia

  • New background: Cockpit of Corvette

  • New background: USS Discordia panoramic window

  • New vertical background: Relay Tower

Quality Improvements

  • UI now does not have any angle-covering low-quality textures and borders

  • All ui buttons, backgrounds and elements have been reworked

  • Spaceship weapon shots now seems to be more randomized (you still cant say did you hit until damage comes)

  • Characters become less blurry in their beauty

Stay in touch with us for next update 6.1 which are already in development, and all about sounds and music!

Yours truly, Fatal Error Games Team

P.S.: Also, spaceshis now rotate when moving. Not so important, but smooth.

Source

Steam News / 29 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.