In this update4
Full notes
Full Cruel Galaxy: Discordia update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone in this Cruel Galaxy!
What changed
- Gameplay
- Events
- UI and audio
Cruel Galaxy: Discordia changes
0.6d is Live now with torturing mechanics and bugfixes.
Bug Fixes
To prevent you from glitches with unlucky screen sizes, we limit you to use only 16x9 for a while.
Hull Breach event bug fixed again (third time is a bless).
Fixed a bug when Loot All button didnt recounted the wreckage cost, so you got more Parts than intended.
Animations
Main menu reworked. Just take a look, now it's full 3D.
Gameplay Changes
Discordia Destroyes spaceship dont get any modules except for Engine on start of new game. Get a recipes first!
You cannot re-use enemy crew anymore. Upon looting enemy officers, they become Captives.
However, now you can Interrogate Captives, getting some resources (events would be added later).
Officers now limited on each spaceship class to 1/2/3 maximum (3 on Destroyers, and special module would be added later).
Quality Improvements
When trying to move spaceship without key modules into Vanguard, you will recieve a notification about that decision.
Source
Changelog.gg summarizes and formats this update. How we read updates.
