HomeGamesUpdatesPricingMethodology
Steam News25 November 20205y ago

0.6b Update is live with a lot of quality of life improvements.

Hello everyone in this Cruel Galaxy! 0.6b Update is live with a lot of quality of life improvements. If you have tested our latest-test build, dont forget to discard it and swap to default build.

In this update5

Full notes

Full Cruel Galaxy: Discordia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone in this Cruel Galaxy!

What changed

5 fixes6 additions6 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changed0.6b Update is live with a lot of quality of life improvements. If you have tested our latest-test build, dont forget to discard it and swap to default build.
addedFreebiesNew Virgin Silver paint style available for all players who have launched game after release.
fixedBug FixesFixed a bug allowing ally ship to move in enemy occupied tile.
fixedBug FixesFixed a bug when some of Spaceship or Modules bars was not scrolling the way they must.
fixedBug FixesFixed bug when main menu Parallax effect goes on a vacation.
fixedBug FixesFixed bug when yo ustill see pop-ups, hovers and ship UI above overlay (Victory or Journal)

Cruel Galaxy: Discordia changes

changed0.6b Update is live with a lot of quality of life improvements. If you have tested our latest-test build, dont forget to discard it and swap to default build.
addedNew Virgin Silver paint style available for all players who have launched game after release.
fixedFixed a bug allowing ally ship to move in enemy occupied tile.
fixedFixed a bug when some of Spaceship or Modules bars was not scrolling the way they must.
fixedFixed bug when main menu Parallax effect goes on a vacation.

0.6b Update is live with a lot of quality of life improvements. If you have tested our latest-test build, dont forget to discard it and swap to default build.

Freebies

  • New Virgin Silver paint style available for all players who have launched game after release.

Bug Fixes

  • Fixed a bug allowing ally ship to move in enemy occupied tile.

  • Fixed a bug when some of Spaceship or Modules bars was not scrolling the way they must.

  • Fixed bug when main menu Parallax effect goes on a vacation.

  • Fixed bug when yo ustill see pop-ups, hovers and ship UI above overlay (Victory or Journal)

  • Fixed a bug hiding HP bar in turn order bar.

Animations

  • Added on-hit animations for shooting action (different for each ship model).

  • Added ship destruction animation

  • Added ship warp-retreat animation (only for Black Knights)

Gameplay Changes

  • Easy mode! Black Knights faction now have ability to restore their ships even after they lose a battle. The ship must not be destroyed completely, of course.

  • Chance to completely lose allied ship reduced by 50%.

  • Restored trophy ships now got Virgin Silver painting by default.

Quality Improvements

  • Each module type now have 3 different pictures instead of one (one for each size). 12 images added in total.

  • All ingame graphics sized up to 1920x1080.

  • All ingame UI size reduced by about 25%.

  • All spaceships now auto-sort by power rating.

  • All modules now auto-sort by type, and after that, by power rating.

  • Now you can see damaged and destroyed modules by yellow and red overlay in combat, respectively.

  • Un-selected and active module borders have been redrawed accordingly.

  • In Fleet management screen, you now see if there more modules or spaceships to scroll.

  • Hovering messages now only contains grey and white colors for text.

  • Some buttons have been moved to more appropriate places.

  • Skip button in dialogs now placed after Next.

Source

Steam News / 25 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.