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Steam News22 September 20205y ago

Dev Blog #3: Team growth and annual DLC

Hello everyone. We're keep informing you about our game. After the release, we took a short vacation for 2 months, trying to fix THAT BUG and improving game and team overall.

In this update4

Full notes

Full Cruel Galaxy: Discordia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone.

What changed

1 fix5 additions1 change0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Store
fixedWe're keep informing you about our game. After the release, we took a short vacation for 2 months, trying to fix THAT BUG and improving game and team overall. We are glad to announce that after all that time bug is finally FIXED (currently released as test version of game). Thanks god and our Lead Developer. But there was some more news also.
addedTeam ChangesSo, after a while we have founded couple of 3D modelers who was eager to join the team and soon started to makes some nice models for in-game item management screen. As a first touch, pack of 6 models would be added to the next major Update, released in 29th September. We also found some sound designer and community manager, currently on a test period. Thank you all for keeping hope in this project and helping our goal.
addedUpcoming game featuresPeople often asks us when the game would become more deep and challenging, with variations of tactics and story. We are really looking forward to it, but there are priority activities that stand on a way, like: • Bug fixing • Tutorial scripting (still sorry for manual tutorial) • Dialogs • Arts We are trying our best to add new features, but what you need to know at the moment is that all content would be released in two separate release cycles.
addedMajor UpdatesMajor Update cycle would be released every couple of month, containing some major improvements in one of game sides, like: Animationa, Sounds, Crew management, Mission generation, etc… After each Major update you will see some sensible improvements in whole game, as well as new key specific area improvements. Update 6 will be released in a week (29 September), and will contain first animations and, hopefully, sounds. Updates 7 and 8 was described in 1st Dev diary here
addedCampaigns DLCCampaigns DLC would be yearly-released huge content updates, with new quests, stories, items, enemies and so on. We are glad to tell you that we plan to make DLC features semi-free, like few other publishers do with their games (approx. 50% of new features will be enabled without owning DLC). Every Campaign will be improving one specific faction of game, their arsenal, mechanics and specifically, present a separate story mode for that faction. Next two Campaigns would be: • 2021 UN Navy Campaign + Weapons and Crew Tactics Rework • 2022 Mercenaries Campaign + ECM and Support Ships Rework • Alien Campaigns to be announced
addedCampaigns DLCThere would be some free DLC along the way, containing new game modes (like sandbox or skirmish) and hopefully, skins.

Cruel Galaxy: Discordia changes

fixedWe're keep informing you about our game. After the release, we took a short vacation for 2 months, trying to fix THAT BUG and improving game and team overall. We are glad to announce that after all that time bug is finally FIXED (currently released as test version of game). Thanks god and our Lead Developer. But there was some more news also.
addedSo, after a while we have founded couple of 3D modelers who was eager to join the team and soon started to makes some nice models for in-game item management screen. As a first touch, pack of 6 models would be added to the next major Update, released in 29th September. We also found some sound designer and community manager, currently on a test period. Thank you all for keeping hope in this project and helping our goal.
addedPeople often asks us when the game would become more deep and challenging, with variations of tactics and story. We are really looking forward to it, but there are priority activities that stand on a way, like: • Bug fixing • Tutorial scripting (still sorry for manual tutorial) • Dialogs • Arts We are trying our best to add new features, but what you need to know at the moment is that all content would be released in two separate release cycles.
addedMajor Update cycle would be released every couple of month, containing some major improvements in one of game sides, like: Animationa, Sounds, Crew management, Mission generation, etc… After each Major update you will see some sensible improvements in whole game, as well as new key specific area improvements. Update 6 will be released in a week (29 September), and will contain first animations and, hopefully, sounds. Updates 7 and 8 was described in 1st Dev diary here
addedCampaigns DLC would be yearly-released huge content updates, with new quests, stories, items, enemies and so on. We are glad to tell you that we plan to make DLC features semi-free, like few other publishers do with their games (approx. 50% of new features will be enabled without owning DLC). Every Campaign will be improving one specific faction of game, their arsenal, mechanics and specifically, present a separate story mode for that faction. Next two Campaigns would be: • 2021 UN Navy Campaign + Weapons and Crew Tactics Rework • 2022 Mercenaries Campaign + ECM and Support Ships Rework • Alien Campaigns to be announced

We're keep informing you about our game. After the release, we took a short vacation for 2 months, trying to fix THAT BUG and improving game and team overall. We are glad to announce that after all that time bug is finally FIXED (currently released as test version of game). Thanks god and our Lead Developer. But there was some more news also.

Team Changes

So, after a while we have founded couple of 3D modelers who was eager to join the team and soon started to makes some nice models for in-game item management screen. As a first touch, pack of 6 models would be added to the next major Update, released in 29th September. We also found some sound designer and community manager, currently on a test period. Thank you all for keeping hope in this project and helping our goal.

Upcoming game features

People often asks us when the game would become more deep and challenging, with variations of tactics and story. We are really looking forward to it, but there are priority activities that stand on a way, like: • Bug fixing • Tutorial scripting (still sorry for manual tutorial) • Dialogs • Arts We are trying our best to add new features, but what you need to know at the moment is that all content would be released in two separate release cycles.

Major Updates

Major Update cycle would be released every couple of month, containing some major improvements in one of game sides, like: Animationa, Sounds, Crew management, Mission generation, etc… After each Major update you will see some sensible improvements in whole game, as well as new key specific area improvements. Update 6 will be released in a week (29 September), and will contain first animations and, hopefully, sounds. Updates 7 and 8 was described in 1st Dev diary here

Campaigns DLC

Campaigns DLC would be yearly-released huge content updates, with new quests, stories, items, enemies and so on. We are glad to tell you that we plan to make DLC features semi-free, like few other publishers do with their games (approx. 50% of new features will be enabled without owning DLC). Every Campaign will be improving one specific faction of game, their arsenal, mechanics and specifically, present a separate story mode for that faction. Next two Campaigns would be: • 2021 UN Navy Campaign + Weapons and Crew Tactics Rework • 2022 Mercenaries Campaign + ECM and Support Ships Rework • Alien Campaigns to be announced

There would be some free DLC along the way, containing new game modes (like sandbox or skirmish) and hopefully, skins.

That’s all for today! If you want to support our team, feel free to do it with DLC. We don't have a website at the moment, because making a game is a top priority now. DLC is released already and you can buy it right now using this link below. https://store.steampowered.com/app/1323510/Cruel_Galaxy_Discordia__Supporter_Pack/

Feel free to make bug reports in Steam Discussions.

Thank you for staying in touch, Fatal Error Games team.

Source

Steam News / 22 September 2020

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