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Steam News10 November 20187y ago

Alpha 0.9.9f8 changelog

Greetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.

Full notes

Full Crooked Waters update

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What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedGreetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.

Crooked Waters changes

changedGreetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.

Greetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.

Source

Steam News / 10 November 2018

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