Greetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.
Full notes
Full Crooked Waters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
Fixes
changedGreetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.
Crooked Waters changes
changedGreetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.
Greetings! This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. [NEW] Changed our skybox to a new and more dynamic one with moving clouds. [UPDATE] Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. [UPDATE] Fixed a bug where wind calculations were completely off and would give ships incorrect speed. [UPDATE] Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. [FIXED] Minor bugfixes.