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Steam News24 November 20187y ago

Alpha 0.9.9f9 changelog

Avast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance.

Full notes

Full Crooked Waters update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedAvast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance. Also we have added new features to this update which is again in preperation for our 1.0 release. Besides increasing the minimum firing range of a cannon, we've added the option to load multiple gunpowder pouches(with a maximum of 3) into your cannonbarrel. Each additional pouch loaded increases the firing range of the cannon. We will release a new devlog about the 1.0 release soon which will show the current state of the update and contains extra information about what the new gameplay will be. [NEW] Cannons can now be loaded with up to three gunpowder pouches to increase their range. [NEW] Replace the default SteamVR loading screen with a custom loading screen. [NEW] Added parrot(s) that fly around on the map. [NEW] Add random fish flocks that appear around the ship. [UPDATE] Increased the minimum range of cannons. [UPDATE] Added flame particles to candles in lobby/ in game [UPDATE] Update cannon shooting sounds with the new sound effects. [UPDATE] Add network behavior to sharks so they are synced between players. [FIXED] In lobby friend list UI doesn't disappear when leaving a lobby. [FIXED] Loud water sounds when transitioning to the match scene. [FIXED] Settings: turning angle dropdown is broken shows wrong values. [FIXED] Cargo raster in ship still shows water below deck when standing on the deck. [FIXED] Solo challenge ship crashes when interacting with the ladder.

Crooked Waters changes

fixedAvast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance. Also we have added new features to this update which is again in preperation for our 1.0 release. Besides increasing the minimum firing range of a cannon, we've added the option to load multiple gunpowder pouches(with a maximum of 3) into your cannonbarrel. Each additional pouch loaded increases the firing range of the cannon. We will release a new devlog about the 1.0 release soon which will show the current state of the update and contains extra information about what the new gameplay will be. [NEW] Cannons can now be loaded with up to three gunpowder pouches to increase their range. [NEW] Replace the default SteamVR loading screen with a custom loading screen. [NEW] Added parrot(s) that fly around on the map. [NEW] Add random fish flocks that appear around the ship. [UPDATE] Increased the minimum range of cannons. [UPDATE] Added flame particles to candles in lobby/ in game [UPDATE] Update cannon shooting sounds with the new sound effects. [UPDATE] Add network behavior to sharks so they are synced between players. [FIXED] In lobby friend list UI doesn't disappear when leaving a lobby. [FIXED] Loud water sounds when transitioning to the match scene. [FIXED] Settings: turning angle dropdown is broken shows wrong values. [FIXED] Cargo raster in ship still shows water below deck when standing on the deck. [FIXED] Solo challenge ship crashes when interacting with the ladder.

Avast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance. Also we have added new features to this update which is again in preperation for our 1.0 release. Besides increasing the minimum firing range of a cannon, we've added the option to load multiple gunpowder pouches(with a maximum of 3) into your cannonbarrel. Each additional pouch loaded increases the firing range of the cannon. We will release a new devlog about the 1.0 release soon which will show the current state of the update and contains extra information about what the new gameplay will be. [NEW] Cannons can now be loaded with up to three gunpowder pouches to increase their range. [NEW] Replace the default SteamVR loading screen with a custom loading screen. [NEW] Added parrot(s) that fly around on the map. [NEW] Add random fish flocks that appear around the ship. [UPDATE] Increased the minimum range of cannons. [UPDATE] Added flame particles to candles in lobby/ in game [UPDATE] Update cannon shooting sounds with the new sound effects. [UPDATE] Add network behavior to sharks so they are synced between players. [FIXED] In lobby friend list UI doesn't disappear when leaving a lobby. [FIXED] Loud water sounds when transitioning to the match scene. [FIXED] Settings: turning angle dropdown is broken shows wrong values. [FIXED] Cargo raster in ship still shows water below deck when standing on the deck. [FIXED] Solo challenge ship crashes when interacting with the ladder.

Source

Steam News / 24 November 2018

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