In this update2
Full notes
Full Crawl To The Depths update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello All,
What changed
- Gameplay
- Balance
- Fixes
- Performance
Crawl To The Depths changes
A small hotfix for the demo is now live. This aims to fix a few minor bugs and issues people were having. The patch notes can be seen below:
Patch Notes
-Heavily reduced player suffocation damage
-Made enemy spawning more consistent
-Fixed incorrect enemy spawn rates
-Fixed a bug where you could clip through the ground by placing blocks whilst falling
-You can now start a new run without playing the tutorial first
-Set the default FPS Cap to 150
Known Issues
Temporary stuttering when playing the game for the first time
This is an engine bug due to shader compilation, where the game has to load shaders the first time they are seen. Fixes for this are complicated but I am working on a solution!
Source
Changelog.gg summarizes and formats this update. How we read updates.
