In this update2
Full notes
Full Crashnauts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Crashnauts changes
Core Game
General adjustment to player movement so it feels less slippery and more grounded. Player movement in the air requires more effort to change momentum direction, etc.
Changing of weapon now ignores weapons which have 0 ammo remaining
Fixed Mouse aiming so it no longer takes camera zoom into account and feels much more stable / consistent
Visual Changes
Updated main menu with fancy new illustration to help showcase our characters
Added player number tags to help players from losing their player during gameplay
Added new Warbot race heroes
Change weapon animation is now dynamic / fluid regardless of aim direction when changing weapon
Team based gametypes now use a set of "warm" and "cool" colors to help player recognition by team colors
Fixed character animation idle stance during character selection
Source
Changelog.gg summarizes and formats this update. How we read updates.
